Bullet: Lifecicle, mesh...
Merge branch 'master' of https://github.com/GameEngineering/TheGame

Conflicts:
	projects/TheGame/Entities/Player.cs
updated .gitignore
Merge branch 'master' of https://github.com/GameEngineering/TheGame
Added audio files
Merge branch 'master' of https://github.com/GameEngineering/TheGame
Fixed project file
Bullet/Player Score
Merge branch 'master' of https://github.com/GameEngineering/TheGame
Collision for all 3 dicts (ugly) + better collision debug info
Merge branch 'master' of https://github.com/GameEngineering/TheGame

Conflicts:
	projects/TheGame/Entities/Player.cs
PLayer hits Bullet/HealthItem ->OnCollisionEnter
Fixed removing of game entities while iterating over them
Fixed bullets being removed from the wrong dictionary
fixed OnCollisionEnter callin Player
Refactored collision detection algorithm
Fixed Item behavior when OnCollisionEnter
Added some basic code for explosions
Merge branch 'master' of https://github.com/GameEngineering/TheGame

Conflicts:
	projects/TheGame/Entities/Player.cs
Fixed auto-merge syntax errors