Yeah, awesome.

On Feb 27, 2013, at 7:29 PM, David LaPalomento <notifications@github.com> wrote:

> In src/js/controls.js:
> 
> > @@ -36,20 +36,41 @@ vjs.ControlBar = function(player, options){
> >  };
> >  goog.inherits(vjs.ControlBar, vjs.Component);
> >  
> > -vjs.ControlBar.prototype.options_ = {
> > -  loadEvent: 'play',
> > -  children: {
> > -    'playToggle': {},
> > -    'currentTimeDisplay': {},
> > -    'timeDivider': {},
> > -    'durationDisplay': {},
> > -    'remainingTimeDisplay': {},
> > -    'progressControl': {},
> > -    'fullscreenToggle': {},
> > -    'volumeControl': {},
> > -    'muteToggle': {}
> > -  }
> > -};
> > +var isiOS = navigator.userAgent.match(/(iPhone|iPod|iPad)/);
> Setting the volume property has no effect, e.g.:
> 
> var volume = video.volume;
> video.volume = video.volume / 2;
> // video.volume == volume
> I was going to take another look at this bug using that approach to detect if volume selection is available or not.
> 
> —
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>