Added NPC files
added two functions to NPC.cpp
Merge branch 'development' into NPC
Moved PointVector to Geometry, PhysObject to Physics folder
Executable is no longer located in some weird subdirectory, updated gitignore
Fixed collision algorithm
Added code for intersection with line, to check wether a point is within a Parametric_Surface.
changed type of Parametric_Surface::mesh_vertecies to std::vector<Triangle>
Started pathfinding
Merge branch 'NPC' of https://github.com/hexointed/Thuquhux into NPC
Changed inner workings of Geometry::Triangle
Triangle::vertecies is now private, minor fixes
new class: Geometry::Triangle_Mesh
minor modifications to Triangle
Added basic methods to PhysObject
makefile update
Moved Triangle_Mesh to it's own file, began to write some of it's methods
A* half done
A*
Remade makefile
renamed PointVector.cpp, update makefile