This bug is basically that the packet format for voxel edit messages changed last week (to add the send timestamp) and this code was not correctly considering that new packet format. This code is responsible for determining which voxel server to send the packets too... it does it by checking the octcode of the first edit message... and checking against the jurisdiction of the  servers... because we weren't correctly skipping the packet header, we were treating the timestamp like an oct code... the result was random behavior... but not likely a match to jurisdictions.

Sometimes it would send to wrong server, sometimes it would send to no servers, very rarely it would send to correct server.