SDL_Event handling improved.
input::Manager handles SDL_Events.
<: == [ strikes again.
Added an EventHandler to Scene.
Added Keyboard class and isolated Keyboard usage in input::Manager.
SWIG.
Support for mouse events.
Missing mouse.h include
Added Scancode header, progressing.
Added Keycode header, content do Key events, IsDown and similar now uses Keycode/Scancode.
Added Keycode<->Scancode conversion functions.
Split manager work with Keyboard class.
MouseButton and appropriate changes.
Working Mouse events, build fixes.
Keymod for key events. Improve EventHandler interface.
Created class Task.
Renaming some functions.
Build fix.
Refactoring! Clean API is done.
Merge branch 'input' into dev