A little prototype header class for the planned HUD refactor
This breaks but is a refactor of some HUD Element stuff. Need to figure out the linker errors (My template-fu is probably the problem)
Okay, so this compiles, but it clearly isn't drawing right
Some initial stuff
I think this is up to previous functionality
Merge branch 'refactor' into alpha

Conflicts:
	src/engine/hud.h