Network: Added information on when adding packets
Network: Removed unnesecery mutex lock
Shipmap station occupation animation
Code Refactoring and added client quit handler
Merge branch 'Developer' of github.com:gametechnology/psi-2013 into Developer
Made a name field for the player to insert his/her name, and made it act as it should. Started packages to be able to use the name.
Merge branch 'Developer' of github.com:gametechnology/psi-2013 into Developer
forgot to commit headefiles
Merge branch 'Developer' of github.com:gametechnology/psi-2013 into Developer
Fixed an error.
Removed redundant VectorToPacket file causing errors.  Fixed boolean assignment in MainMenuScene

Together with Jorn
lobby error fix
Merge remote-tracking branch 'origin/Developer' into Developer
added second ship for network movement testing purposes.

added a model to ship, refactored camera code, commented skybox and helmstation.
Moved the shipmover out of ship to the scene.

With Rik Ruiten
Fixed errors network packet, added networkPacket to shipMovement
check if player that discontects is in list.
Fixed not clearing received messages from the  vector container.
Lock thread
close window after startgame
added second ship for network movement testing purposes.

added a model to ship, refactored camera code, commented skybox and helmstation.
Moved the shipmover out of ship to the scene.

With Rik Ruiten