NixOS development environment
Starting asteroids clone. Has a ship and random asteroid
Improved acceleration/velocity calculations. Change rendering to show bearing
Re-introduce the single asteroid
Working bullets - no collisions
Better bullets, bullets now vanish when hitting an asteroid
Multiple asteroids
Better collisions
Remove unused code
Hitting an asteroid loses the game
Generalised AutoObject
Rewrote code in a much cleaner form
Better rendering, basically asteroids now!
Implemented scoring
Score rendering; screen wrapping (simplistic)
Shrank ship, fixed wrapping, bullets wrap and have a lifetime
Particles on asteroid destruction
Inhibit player wire if it collides with an asteroid
Working ship explosions and game resets
Addressing warnings