increase refresh delays after a move, and repeated refresh limit, to reduce unnecessary requests to the servers
merge patch from #491, that updates things to getThinnedEntitiesV4
also a couple of plugins that were missed
increase refresh timeout considerably when zoomed out. this will reduce requests to the servers when lots of data is visible
also, with the new higher tile count when zoomed out (#491) it reduces the odds of a new refresh starting before the old ones have finished
Merge branch 'master' of https://github.com/jonatkins/ingress-intel-total-conversion