Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Removed the butter. I'm watching my weight!
Added crows, fixed typo, made friendly animals attack zombies

Conflicts:

	mongroupdef.cpp
Fixed axe spelling
Bite attack coded in.

Conflicts:

	mtypedef.cpp
Declared DI_BITE and DI_INFECTED

Conflicts:

	pldata.h
Added Bite wound and infection

Conflicts:

	disease.cpp
Setup mobs with bite attack, changed bleeding slightly.

Conflicts:

	mtypedef.cpp
Bite and infection done.

Conflicts:

	iuse.cpp
Curing infection and bite wounds, also added a recovery phase.

Conflicts:

	iuse.cpp
	iuse.h
Adjusted
Add monster flags to adjust vision range.
Add vision reduction flags to various monsters.
Reduce sight range of monsters, based on code by Oddzballs.
Merge branch 'master' of https://github.com/OzoneH3/Cataclysm-DDA
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Reworked playerinfo to strech with new viewport