Adding dependencies for GLUT and GLU
Adding frustum and perspective utility functions
Adding mf-float and mf-uint types
Removing types for now
Changing accessors to readers/writers
Addig shaders components. This brings in URL component from networking
style changed to use correct indentation
Implementing scene object with globals to hold model view matrices etc
Bring in shader components into system + update todo with scene option checked
Changing background color to blue + adding package
Adding XMLisp and relevant package on the system.
Deleting XMLisp.

The plan is to make this into a seperate project so simply bringing it
through quicklisp should be goo.
Cleaning up dependencies.

There were redundant dependencies which were cleaned up here.
Adding more packages we do/will depend on.
Fixing accidental typing error
Using cl-3d as the package name.

x3d was the alias that was being used. This caused conflicts with other
code for automatic code generation. Hence the names were changed to cl-3d.
Making the test match the XML
Adding Material

Rendering the box with default material.
JUNK: Dont remember why I added these.

These are files that I added later. Must have been some reason why I
added them. However for now I will just put them uner junk and revisit
them if necessary.