Added an Init function to the WindowManager class that will create an SFML window based on the values in the Settings.INI file. Also preemptively added an enum class to the ScriptEngine for function masking and typedef'd the string type that the scripts will use to ScriptEngine::String. Mucked around with ScriptEngine::GetGlobal(), but the issue was a part of AngelScript and should be fixed in the library (I emailed them).