Added ability to shift click the contents of a bucket directly into a barrel and fixed numbers in barrels for balance.
Added the ability to blow up barrels of gunpowder
Moved API to a separate source folder for easier management
Added INetworkTE to the API to make networked tile entities easier to create
Added ISchematic class from TFC2 for future loading of schematics for world gen
Merge branch 'master' of github.com:Deadrik/TFCraft
Some anvil renames