hax: Add back the SURFACE_SKIP_FIRST_DEQUEUE legacy EGL workaround

Set BOARD_EGL_SKIP_FIRST_DEQUEUE to use

Change-Id: I46257a7e9e6b6e093a5cb92eaaaef4bdd0435a12
Forward-port surface dithering from CM10.2

This allows the use of 16-bit color displays without excessive color
banding;

Change-Id: Icb469b9cb4beb686516c60bb576dbd0a73f505e0
Merge "Forward-port surface dithering from CM10.2" into cm-11.0
Merge "hax: Add back the SURFACE_SKIP_FIRST_DEQUEUE legacy EGL workaround" into cm-11.0
installd: Invert the default for dexopt-on-cache

The growth of /system apps and total /data space are making this
device-breaking (insufficient space to dexopt everything to
/cache), pointless (/data has more than enough room to hold
the cache), and in some cases, both.
The default behavior is now the same as mainline Android's: dexopt
everything to /data. Set dalvik.vm.dexopt-data-only=0 to change
that and dexopt /system apps to /cache. If you do that, make sure
your /cache can accomodate double the size of the dex classes in
system, since in some extreme cases that has been observed during
dex2oat

Change-Id: I8c793784af1fa804ccf84b442613d1000c9b7ce4
Merge "installd: Invert the default for dexopt-on-cache" into cm-11.0
libs/ui: Fix crash issue because of null pointer access

- handle NULL check is required while flatten GraphicsBuffer

CRs-fixed: 579102

Change-Id: I292b4b25dc1f5320378cc9e4affbad326e1fdaed
frameworks/native: Add support for Secure Display

- Add secure UI layers to primary and remove other layers from
  internal and external list for Secure Display usecase.
- Dont let secure UI layers to be captured on screen

Change-Id: Iebdad5c56247308604ee90928f6d6460a1f69279
SurfaceFlinger: Add NULL check for buffer handling

Add buffer handling NULL check in dequeueBuffer and
verify whether the output data from binder is not NULL
in queueBuffer and connect api's to avoid SF crash

CRs-Fixed: 573088
CRs-Fixed: 572315

Change-Id: I41cebbc0cbcbbb0fd5ecb38db7ec7b0c91cdffe9
SurfaceFlinger: Enable Vsync trace for SF Composition

Enable traces to show s/w vsync which is used for composition
by surfaceflinger, this helps in identifying the start of
composition cycle in systrace

Change-Id: Id892ca03bacd9f0cfe5ca2c3f8bb5aa892b37231
SurfaceFlinger: Change to support framebuffer flip for 2D blitters

- Surfaceflinger does not flip framebuffers when there are
  no layers marked for HWC_FRAMEBUFFER
- This change checks for the HWC_BLIT flag and will request a flip
  to a new FB_TARGET buffer even if there are no FRAMEBUFFER layers

Change-Id: I1cb44389a05c9ec049d7f0d39c288feccb11a91c
Merge pull request #7 from CyanogenMod/cm-11.0

Cm 11.0