Idiomize (anthem)
Remove a pointless footer from WebTiles
Remove misleading spell colours

Don't mark Vehumet-supported spells as "empowered" - their power isn't
increased and the success boost is already indicated elsewhere.
Duration spells aren't useless when you can extend the duration.
Don't spam Abyss messages when placing god wrath monsters

Possibly messages still appear inappropriately for some other forms
of monster generation (miscasts?) - should these messages just be
removed?
Undocument Nemelex deck destruction penalty.

It's hiding actually relevant information on 80x24 terminals.  MarvinPA
argues that the penalty should be removed entirely.

This reverts commit 68e6ee8d9022a74db510756b727402b40379524f.
Remove obsolete BFLAGS: documentation.
dis.des clean-up, tweaks; new Dis end
Fix a testing weight
Pre-ID items in sprint III that are known to spoiled players.
Identify one more Sprint III item.

There are also many monsters with equipment egos that can be deduced
by spoiled players, but I have left those alone.
Indentation/brace fixes.
Make hellfire explosions look slightly different from fire ones.
Revert "Unify handling of spellbook destruction for god purposes."

It's weird to grant Trog piety for eating spellbooks in jelly form, etc.

This reverts commit daaddd0ef6bee09027348bc5d16de23389ff7a30.
Revert "Handle destroyed spellbooks the same as destroyed decks."

Allows simplifying the code by removing destruction tracking.

This reverts commit 4f93a5e51cadaae03a09be0f2ee82510a902e193.
Don't give extra penance for non-gift books that happen to have Sif in their name.
Revert "Track who destroys an item; incur Nemelex penance for deck destruction."

This follows removal of documentation in 747b1a2d.

Giving penance for a pointless act you need to go out your way for is quite
strange -- it doesn't in any way restrict the player and thus has no balance
gains, and there's a cost of making an already long god description even
longer.  Plus, you can get rid of decks simply by dropping them; on a
non-permanent level if you really want to keep ^F clean.

Not sure if the source tracking should be kept; for now I reverted it to
keep things simple and to avoid an use of deprecated mindex (let's get rid
of it already!), but if there's an use, please unrevert this part.

This reverts commit 46bfda39a8d584164fa475188367f331314a644d.
Add Bloax' sweet cacodemon tile to UNUSED/.

Here's a progress report about how doomed we are:

✓ various weapon-using zombies
✓ imp
    slightly hindered by 0.10-a0-1355-g43440df
✗ demon
    definable: a simple melee-only animal.  The name is too generic.
└ spectre (perm_ench:invis)
✓ lost soul
    flying skulls (more faithful) and lost souls (name).
✓ cacodemon
    spells are definable, inertia on being shot not.
✓ hell knight
└ baron of hell (exact rename with +hd)
✓ arachnotron
    orb spiders (could use a rapid-fire weapon)
✗ pain elemental
    definable: some eye spells:call_lost_soul
✓ revenant
    IOOD is a direct implementation of their weapon
✗ mancubus
✗ arch-vile
✗ spider mastermind
✗ cyberdemon
✓ some bastard that runs around and kills folks
Don't special-case destroying Sif gifts at all.

Not sure what was the purpose of that; in any case, the player has both her
invocation and scrolls so there's little point keeping this complex.
Don't place draconians in D:24-26 profane_halls

They shouldn't venture so far out from Zot.
Fix tar_mu not being annoying enough

tar_mu needed a rework ever since secret doors were removed.

Ereshkigal's pyramid of secret doors has been transformed
into a labyrinth. It's a large rectangle to make it easy
for people to subvault-ize it should the urge strike them.

It all looks to be in order, but when you overwrite one
vault with a new vault there are occasionally little mistakes
left over ...