Initial commit
Initial baselineof the BWT project for the iSTEP 2013 team.
Added Boost Libraries built with MinGW 4.7.x

Added Boost 1.53.0 Libraries that were built with MinGW version 4.7.x.
The corresponding SConstruct file was also updated to reflect the new
libraries.
Deleted old static Boost 1.53 libraries built with MinGW 4.6.2
First successful stab at household game
*NOTE* Replaced ALL code with working boost 1_53 code as well. Might be a big push/pull.

Signed-off-by: Madeleine Clute <madeleine.clute@gmail.com>
single digit subtraction implemented 10 june 2013
multidigit answers!
before adding multi-digit question support
primitive multidigit reading
SL doesn't sound like a man any more!
full working arithmetic (somewhat choppy, but complete) audio. ready for istep team testing. TODO: add difficulty level feature within game.
added sound files to announce connection and have started adding to every day noises game
DO NOT USE -- FOR PURPOSES OF SHOWING TBW THE ISSUE WITH PASSING HINDI CHARACTERS TO SOUND UTILS. REVERT TO PREVIOUS VERSION FOR WORKING CODE
Hindi learn_letters now works :)
hindi module is working well and sound files have been amplified.
version used for initial user testing with the interface, math, and hindi modes. KNOWN ISSUE: gets buggy when trying to re-enter math mode.
fixed math initialization, fixed math # code (was mirrored), fixed hindi AA dot pattern. Still missing some hindi letters
added every day noises sound files and restructured so that not all files are hanging out in "teacher" folder
experimenting with queue flushing. every day noises game implemented, sound files restructured and added
backlog is more or less fixed. house hold events is still a little broken in that it just asks for "RAIN" over and over again. Commit before everything goes to hell trying to put clearQueue in Voice.cc