Use a procedure instead of an iterator when ticking block components
Removed debug code for controller data
Adds stack trace when failure to commit a chunk happens
Writes entire shutdown sequence to log file
- no lines lost when the main thread is shutdown
Added force parameter to getUpdateMessage for absolute/force updates
Start dynamic updates after population
Renderer must start before adding players/entities

Signed-off-by: Jack Huey kitskub@gmail.com
Merge pull request #2159 from kitskub/patch-3

Renderer must start before adding players/entities
Thread annotations move