HTTP is working, still need to do HTTPS though
Add SSL support
Implement BouncyCastle as the cipher engine.
Fixed forced_hosts MOTD

Noticed a tiny bug in creating a ServerPing response. The response was still using the old listener.getMotd() when it should be using the new motd variable (to take advantage of the new forced_hosts MOTD methods).
Move HTTP client stuffs into bungee-proxy
Rework SQLite again to use thread local connections - closes #492
[Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient
Dont need to force use of eventloop anymore
Implement basic MC stream
Expand streams a little bit
Undo recent SQLite changes - might need to seek *another* DB engine - whats H2 like for concurrency?
Make sure packets are written before closing
Back to Java cipher, they are both the same speed
Use more threads for IO to eliminate resource starvation possibly leading to high CPU usage. This brings the count back in line with what we had pre 1.6 / late 1.5
Fix compilation -> add silly catch block
Implement upcoming Minecraft API to get the server brand - thanks @Grum for the hint.
Update to 1.6.2
Fix 1.6.2 support
Add disabled commands
Recycle messagelist when channel goes inactive