Changed Bundle, Font, Properties and SceneLoader to use GP_WARN instead of GP_ERROR.
Create methods will return NULL if there is an error instead of asserting.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #1262 from seanpaultaylor/next

Next
Merge pull request #1263 from seanpaultaylor/next

Removed spaces.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #1264 from dgough/next

Changed Bundle, Font, Properties and SceneLoader to use GP_WARN instead of GP_ERROR
Fix #1260. Rely on wheel physics in underlying btRaycastVehicle.
Merge pull request #1268 from kwhatmough/next

Fix #1260. Rely on wheel physics in underlying btRaycastVehicle.
Fixed a bug in the InputSample
The form was not being deleted so it was consuming touch events on the main sample list.
Fixed memory leak in Form::create
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Fixed the lua sample bar-descriptor.
The error was caused by logo_powered_white.png being copied twice because the visual studio post built event was copying it to lua/res/
Converted tabs to spaces in the files I modified.
Updated the mesh sample project files for BB and Android
Fixed project files for BB and Android because some of the res file names changed.
Also fixed the aspect ratio of some of the samples.
Merge pull request #1269 from dgough/next

Fixed memory leak and bug