SwfTexture - renders to target size directly from vector renderer (Issue #32), unless dObj contains filters.  If dObj contains filters, uses full visual bounds to avoid cropping of filter pixels, and scales to target size from bitmapdata of scale 1 vector render.
conform to coding standards, removing this. and using _s_ prefix for static members
conform to coding standards, removing this. and using _s_ prefix for static members
Merge pull request #10 from kpatelPro/swftexture-render-improvements

Swftexture render improvements