View - New tower sprites and buttons (good size)
Dispatcher - add new Order (beginning)
Dispatcher - New order classes
Dispatcher - New Orders (end)
New tower's positionning : test of the territory okay
Replaced tower types int by the TowerTypes enum
AttackTower and SupportTower created and suppression of all the ancient towers class
The tower can't be add on the view if the position is (-1,-1)
TowerManager integrated into the GameManager
ArrayList replace HashMap in ArmyManager and TowerManager
Preparation to merge
Erratum : corrections on the master
Preparation merge
Merge branch 'aurelie'

Conflicts:
	src/View/AddTowerSprite.java
	src/View/SceneView.java
Add a gloabl Timer
Button MapEditor OK
(MapEditor still not functionnal)
Delete MapEditor class
Add EditorToolBar and EditorScene instead