Integrated handlers into a single class
Moved handler to be a parameter of the scene execute method.
Added affine transformation demo
Added some logging to the affine rotation demo that's indicating a time glitch
Added frame threshold logging trap.
Patch up of frame threshold logging string
Clamp the frame step to the threshold if it's exceeded.
Enabling frame threshold and scene logging in the affine transform demo
Added rudimentary function timer profiling.
Bug fix for autoupdate: allow element's update functions to set their own next update if required.
Added support for multipart loading screens
Added a more decorative (but zero asset) loading screen to the simple-image demo
Added overrides of system calls that generate events to process cube attach/detach reset states every call
Bug fix: protect against array indexing error when a neighbor event with the base is sent.
Added cube count callback
Changed the simple image demo to utilize up to six cubes.
Added callback for changing neighbor state
Improved the affine transformation demo by not calling System.finish unless the orientation actually changes.
Small bug fix in the affine demo to make sure the orientation tracks correctly on a full redraw.
Amended scene time logging to use microseconds.