Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
Merge pull request #2862 from Baystation12/bleeding-edge-freeze

BEF merge
Buffed event delay a bit again.
Fixed various medical events.
Merge pull request #2865 from CIB/medical_events

Fixed various medical events.
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Fixes airless tiles under airlocks issue that was messing with zas.
Triped time you have to get into maintenance.

Also re-added sound at start of event. It doesn't fit, but it's better than nothing. Quit complaining already.
Merge pull request #2873 from fauxki/master

Map Fix
Merge pull request #2875 from CIB/medical_events

Fixed issue #2689
Event balance fixes.

- Engineering events now less likely
- Radiation storm now less likely
- Halved radiation given by radiation storm.
Gives more sprites for cyborgs to use.
Merge pull request #2883 from CIB/master

Re-buff even timer
re-adding an accidentally deleted line
Fixes everyone being able to understand everyone else.
Merge pull request #2888 from Erthilo/master

Fixes everyone being able to understand everyone else.
Merge pull request #2885 from Ravensdale/master

Cyborg sprites
Fix for issue #2882 in Baystation12/master (CR-20 not updating sprite correctly when unloaded by in-hand click).
Fix for crew monitoring consoles turning spriteless when destroyed.
Merge pull request #2894 from MagmaRam/master

Minor sprite fixes