Added more severe consequences of radioactivity.

A very high amount of radioactivity can actually kill you.
Added option to allow/disallow mutation by radiation.

Also some rebalancing and formatting.
+signoff
Updated to attach resources to executable
Change wclear to call clearok instead of wrefresh

Fixes #1149
Made font paths work for both SDL and wincurse.cpp
Stop hiding the mouse cursor with SDL
Make SDL play nice with CPU usage while listening for events
Actually return the ret value in item::acid_resist
Added max trait points to the options menu. Addresses issue #1410
Removed int& from set_traits
Multidrop screen now shows a summary of what is about to be dropped
Wielded items highlighted in lightblue, and worn items are highlighted in cyan.
Partial quantities are shown with { } braces.
Redraw not optimized; does not interfere with 80 column display on Windows.

Signed-off-by: D Lue Choy <dluechoy@>
Fixed loading of max trait points from options
Catch a lingering reference to the old skill data structure

Should fix #1436.
Merge PR #1394 - catacurse wclear change
Merge PR #1380 - Windows makefile gives the app an icon
Merge PR #1411 - make max traits optional
Merge PR #1432 - multidrop UI shows list of dropped items
Merge pull request #1424 from ethankaminski/acid-resist-returnval

Actually return the ret value in item::acid_resist
Sanity check for map::apply_light_ray() to avoid lightmap hangs.