Increased pill bottle capacity to 14 pills (2 rows).
Also fixed #2714.
Returned Lamarr.
... which can be used as internals. Shh, let it be our secret...
#2583
Changelog.
Merge pull request #2734 from caelaislinn/master

Small fixes
Merge branch 'master' of github.com:Baystation12/Baystation12
Made nearsightedness not consume a fuckton of memory.
Also it now adds glasses on preview pic.
Merge pull request #2736 from Spamcat/master

Stuff v2
Blood type now saves in savefile.
fixes #2738
Removed misleading information from changelog.html
yell at me if you don't like it
Fixed the server crash, it was an infinite loop when a revolver spawned in the xenoarcheology. It added bullets (tried, because it didn't work either) over and over nonstop.
Commented out the sprite selection on the revolvers in the xenoarcheology spawn code, it selected wrong names and they ended up being invisible. Now they will have the default sprite, the black revolver.
Reverting the comment out on the sprites and added the correct path, the xenoarcheology.dmi
Merge pull request #2739 from Aranclanos/ServerCrashFix

Server crash fix.
Posibrains should work correctly in spiderbots.
Fixed the key transfer issue. (#2534)
Merge pull request #2741 from Spamcat/master

Lone fix
hopefully disables glasses, unable to replicate bug.
Merge pull request #2747 from Ravensdale/master

Possible fix for glasses breaking setup character.
cleanup and standardisation of xenoarchaeology analysis machinery

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
made hyperspectral analysis images into a client-side resource
reduced the chance of safely extracting xenoarch finds without the proper process

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
cleaned up some tools issues with w_class, depth scanners now reveal the reagent a find responds to (meaning lab analysis can be skipped)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>