Completely overhauled passcode redemption.
* Show table by default, offer plaintext option for reward copy-pasting
* Use recommendations from https://plus.google.com/115907431535033114848/posts/PVV9j4fTR2m for item plaintext listing
* Break passcode redemption responses and errors into window.REDEEM_* variables
* If an item isn't known, don't simply let it slip into the Aurbis. Log it separately.
* Don't show AP or XM if the passcode didn't give any.
Merge git://github.com/jonatkins/ingress-intel-total-conversion into dev
* Coding style tweaks
= IITC Passcode Redemption overhaul, part 2

* Display random words of encouragement for successfully redeemed passcodes
* Refactor redeeming into smaller functions, using more jQuery logic
* Add redeem "handlers" - combinations of "decoders" and "formatters" for each taxonomy of item
* Add heuristic item guessing. If IITC can't figure out directly what an item is, try to guess what taxonomy of item it would be closest to. (For instance, if an item is truly unknown, but has a "rarity" attribute, it's going to be close to a modResource. Likewise, if an unknown item has a "level" attribute, it's going to be close to a resourceWithLevels.
** Tailor formatting and decoding based upon that guess. Worst case: the item is truly a mystery. Don't discard it: display it in a default format.
** Let the user know if we tried to heuristically guess an item. This won't happen unless something changes on the Ingress backend.
* Proper digit formatting for passcode redemptions
* Add redeeming example used in pull request comments to json_examples/redeeming.js
Merge git://github.com/jonatkins/ingress-intel-total-conversion into dev
* New passcode redemption plaintext format using Unicode chars
* Don't use digit format for plaintext redemption
* Remove unneecessary 'return true' statements
* Passcode guessing doesn't dirty up the results window as much
* Add asterisks to names for all types of guess
Merge pull request #197 from integ3r/dev

Passcode redemption overhaul: now with plaintext copying, default display, JS console logging, heuristic item inference, and more