made creatures per-scene and removed global variable
fixed bug where tile in front of entity was not updated after animation
added basic npc dialogue system
added second npc
added trading
added fisherman and generalised trading
less hardcoded values, more flexibility
overlap between scenes to fix bug where player disappeared when moving between scenes to an unwalkable block
added pathfinding
added pathfinding
use bower
remove libraries from source control
remove h5bp stuff
remove modernizr
add pathfinding
remove js
ignore js
update require path
add grunt
install grunt coffee and watch: