Adding MultiSample support (pieces of code from Joshua), as well as CADisplayLink syncing, adding depth buffer and stencil buffer support from flags as well.
Adding extra device hardware query file for iOS
Adding files for iOS UIDevice code
Adding more OpenAL code, tested and works on Mac/iPhone with ogg/wav. Requires Stream loading (right now only samples/full memory loadis in). Should work on any platform with OpenAL.
Adding audio files
Fixing windows variable arguments and other compiler specific errors
Merge branch 'master' of github.com:haxenme/NME