Who turn it is, is now displayed. The turn ends when the last unit is moved, though the turn switches during the last move, will fix later if needed. I have also locked down the merging bug, though merging may still be there, I have not been to get the bug to trigger.
The fence system is in, so checker board for the movement points. The array will not stay set, for some reason, until this is fixed the grid editor is not working.
Merge pull request #37 from AlexReiss/master

Here the grid editor, and turn features you request.