map saver all done, tested, works well
add support to GUI
modified resource class
divide into resource, tile, terrain panel

Add terrain classs ....
implement Clear layer
Add Tile panel
modified map saver
merge conflicts
working one map loader now
Add tile Button
Merge branch 'LevelEditor' of https://github.com/Tadimsky/vooga into LevelEditor
modified map loader
Merge branch 'LevelEditor' of https://github.com/Tadimsky/vooga into LevelEditor
modified GUI initialization
Use inheritence for different panels
modified hiearchy
Add TileMode to MapPanel
Merge branch 'LevelEditor' of https://github.com/Tadimsky/vooga into LevelEditor
pulled from master branch
Paint Resource, terrain, tile all works