added initial tarball from Gorunne
2D CUDACLAW with acoustics and shallow water solver.
Entropy fix not implemented.
Refactor for OS X/CUDA 5 Makefiles (incomplete)

Adding Makefile and starting to refactor some of the codes
to work with OS X.8 and CUDA 5.
Linux code path bug
building on OS X... and crashing
added glewInit call
Fixed the vertical reflective boundary conditions (order was reversed)
Fixed the way initial condition function related a row,column pair to an (x,y) coordinate.
Added a new file that solves the PDE without visuals:
CUDACLAW_main_noVis.cu
Both this file and cudaCLAW_main.cu have mains, so one has to choose which to include in the build.
Added a header file for the non visual main.
Updated some code in the visualizer part, removed dependence on glext.h.
Added some visual range adjustment functionality to view solution in different ranges (not get them cut off).
Added a snapshot functionality specifically for the non visual portion, with a matlab function script that takes the file name and the state to be displayed and shows it.
Fixing tip
Merge branch 'master' of git@bitbucket.org:ahmadia/cudaclaw.git

Conflicts:
	cudaCLAW.suo
	cudaCLAW.vcxproj
needed fixes to get code building
manual merge
Changes to boundary conditions, the convention is the following: the domain follows the natural cartesian coordinate system (x points right, y points up). The visual part or copy reverts this as OpenGL maps texture in reverse.
Time step adjustment: CFL condition check and revert step, correctly keep the simulation time.

These changes have slightly changes some of the signatures of main functions.
Merge remote-tracking branch 'origin/master'

he commit.
rename and cleanup for transplant into pyclaw directory structure
Minor changes, most noteworthy finally (yes finally) fixed the orientation issues, it appears that everything uses the natural coordinate system.
This is the final commit to this repo.
The changes in this commit include reordering a couple of includes, and made a new common_vis.h file to hold common files for visuals, this way both visual and non visual parts are clearly separated.

The code is moved to github:

https://github.com/ahmadia/pyclaw/tree/cudaclaw/src/cudaclaw/cuda
Visualizer2D.cu is no longer needed
Merge remote-tracking branch 'cudaclaw_iso/master' into cudaclaw

Backed out interleaved states/degrees of freedom in memory.
Re-committed float->double for default type (stop changing these!)
Re-committed CELLSX -> cellsX and CELLSY -> cellsY (seriously!)

Conflicts:
	src/cudaclaw/cuda/params.h