ZVISION: Add focus support for Controls
ZVISION: Add focus support for the ScriptManager
ZVISION: Ensure getControl always returns something
ZVISION: Add a reminder for how inventory is accessed
ZVISION: Actually store the ZVision pointer
ZVISION: Create an instance of the SaveManager
ZVISION: Clean up the TruetypeFont class and add alpha support

Remove caching. We don't render font enough to warrant it. Use
Graphics::TextAlign instead of rolling our own. Remove methods
we don't use.
ZVISION: Add RenderManager text support
ZVISION: Add more documentation for clearWorkingWindowTo555Color()
ZVISION: Create the StringManager class

This parses the XXXXX.STR files into styled fonts and phrases. The styles
and the phrases are used in the game for messages to the user and for
general purpose fonts.
ZVISION: Create an instance of StringManager
SCI: disable signals when resuming music, so that debugger will work properly for longbow intro
Merge branch 'master' of github.com:scummvm/scummvm into ScummVM_master
SCI: fix tabs in last commit
ZVISION: Create Console method to render text
ZVISION: Clean up StringManager and SaveManager after use
TSAGE: Circumnavigation of map in R2R balloon scene now working
AVALANCHE: More index conversion in appearPed
AVALANCHE: More index conversion in inField()
SCI: longbow intro night rider fix (with help of wjp) - seems to fix bug 3489094