Separate DungeonBase into DungeonBase and DungeonBlocks
Changed to creating chunks on the fly
Fixed DungeonBlocks and room references
Changed dict to hold references instead of locations.
Commented roomType()
Improved DungeonBase
Defactored room references
Removed deprecated code
Enlarged dungeon
oops
Added difficulty constants
Added dangerFloor function
Refactored a bit of main()
Refactored a bit more of main()
Updated TODO
Refactored current_xxx_number to xxx_num
Fixed signs?
Merged branch