Made particles in monolith follow flame pattern
blah blah merge into master
Merge branch 'Particle-Effect-Development' of https://github.com/UMLComputerGraphics/GraphicsProject into Particle-Effect-Development
get audio and particle code into master
Fixing invalid memory reads through getRelativePath
Merge branch 'master' of https://github.com/UMLComputerGraphics/GraphicsProject
Commenting out fMod: Broken for PC at the moment.
Added reflect/refract properties to triangle (Not using yet)
Added toggle for stereo
Turned reflection off for back panel
Fixed raytraceIntergrated? Only renders on the bottom left
attempt to fix the linux build