initialized trunk with first version of source code
added necessary library files to project source
This version support more than one building in a GML file, huge GML files and size limited atlas.
Totally reversion. It is under develop, and new versions will be updated regularly. 

	- TextureAtlasAPI: is added
		State: Under develop.
	- StripPacker: is added. It is in debug mode.
	- Reading
- Change the TextureAtlasAPI to handle new kind of dataset which is created by parsing a GML file. 
- Pars a GML file and make a dataset for API. (similar ParameterizedTexture are added in a same data set)
-GML writer based on FeatureWalker class.
API is in the test mode...
 - some bugs about ParameterizedTexture with multiple target solved.
-Some errors are corrected:
	- Black Image(first result)
	
-Some features are added:
	- LOG 
	- Scaling, large images.
Two more Packing algorithm are added.
- Some bugs are fixed. 
- Copy unknown Parametrizedtexture to the new GML file.
- RGB Encoder is added.
- Some problem in case of writing unmodified rgb image should be solved.
* change in TextureAtlasAPI interface. 
    * The TextureImage class is added to support both OrdImage(for DB base work) and normal java Image(for CityGMl file loader).
- Some errors corrected:
   - Changing the URI and MIME Type in case of changing the Image format.
- some errors are removed,
	- X3DMaterial is supported.( previously it was removed, during modification for CityGML Files)
-Some errors are corrected.
 	- Parameterized textures with holes are supported.
- Start point of using the API for both DB base and File base software are combined.