remove all the really simple lua wrapper types. explicit is better
replace ShipType with ShipDef, just plain old data tables
make the whole ShipDef construction read-only
reimplement (deprecated) GetShipType and GetShipTypes in Lua
updated docs for linearThrust and equipSlotCapacity tables
replace EquipType with EquipDef ro tables
allow ipairs to work on read-only tables
add table.map and table.filter
add id to the ship & equip defs for easier filtering
use table.filter to get ship/equip lists
@jpab's iterator transformers
Merge remote-tracking branch 'robn/lua-cleanup-1'
Correctly initialise the Body class.
Merge remote-tracking branch 'fluffyfreak/BodyInitialisation'
add Lua API Player:{Get,Set}HyperspaceTarget. closes #2027

This is a temporary solution. When more of the UI has been moved into Lua,
this will no longer be necessary.
Merge remote-tracking branch 'johnbartholomew/lua-sethyperspacetarget'
Fix crash upon refueling.

self:Stats() should be self:GetStats()
Update VS2010 project
Merge remote-tracking branch 'chronothan/patch-1'
Updated the VS2012 project & filters for the removal and renaming of various Lua.h/cpp file.