Added a few more methods
Added two new cool shaders
Renamed some methods
Fixed widestring-string mismatches
New header guards
Fixed includes
Update version
zn::Mutex use an attribute instead if inheriting sf::Mutex. Also updated header guards.
Added QtCreator stuff to gitignore
Updated guards and head comment
Renamed zn::Array size accessors,
Added Matrix4 to engine/core,
Moved game specific stuff from engine/ to engine/game,
Renamed files having the same name (workaround for qmake :p)
Comments
Added convenience run routine for IGame,
Moved zcraft stuff from main.cpp to zcraft.cpp
Fixed incorrect bitmasks in setFromRGBA()
Fixed bringToFront order
Useless ';'
Focused widgets will come to front