Liquid fine tuning
Optimize Mapgen::updateLighting(), add setLighting()
Re-add jungles, apple trees
Make saplings only grow on dirt or grass, make jungle tree trunks only replace air
initial mapgen indev version with farscale feature and huge caves
Some minor cleanups from the last commit
build with ogles2 driver
Allow minetest.after to take a variable number of arguments
Add missing settings to minetest.conf.example
Fix new_style_water
lua methods set_look_pitch and set_look_yaw
Add FPS limit to menu clouds
Don't erase modified_blocks
Merge pull request #2 from minetest/master

Grab updates