Yo hello this is a random commit to fix my stash breakage
Merge branch 'master' of http://github.com/JonasT/Blitwizard into jonas

Conflicts:
	src/physicsinternal.cpp
	src/physicsinternal.h
Adding stamp-* files (autoconf for config.h apparently) to .gitignore
Merge remote-tracking branch 'upstream/jonas' into physics_api_fix_readable_2013-05-03

Conflicts:
	src/physicsinternal.cpp
Minor fixes. Code does not compile as of now.
Merge branch 'physics_api_fix_readable_2013-05-03' into physics_api_fix_readable_2013-05-25
Began implementation of physics.cpp.
A first shot at an upgraded os.ls() which also lists virtual files
Another update to improve virtual resource file handling
Completed preliminary and largely untested implementation of cached physics objects.
Merge remote-tracking branch 'upstream/master' into physics_api_fix_readable_2013-05-25
Added TODO remark.
This should make the texture manager "just work" for now, at least for smaller projects
Finished preliminary caching thing, this time for realz. Still untested.
Merge remote-tracking branch 'upstream/master' into physics_api_fix_readable_2013-05-25
Added (untested, of course) ability to delete objects from within callbacks.
Reenabling unloading of unused textures so I can debug it
Some readme text updates
Removed obsolete TODO remark and set weirdly written function physics_get2dAngularVelocity() right.
A first shot at blitwizard.setTimeout()