+ Mud.Core.Game
+ -- Initialize now assigns the supplied IDataContext to the DataContext
property.
+ -- Instance a new World object.

+ Mud.Data.FileSystemContext
+ -- Added BindingFlags when properties are pulled for persisting to
storage.

+ Mud.Model.Environment.IRealm / Mud.Model.Environment.Realm
+ -- Changed the World property type from World to the IWorld interface.
It was mistyped.

+ Mud.Win32.Server.Program
+ -- Added test Realm that gets saved to disk. Used to test the
FileSystemContext data storage.