Fixed iOS input lag by rhodylugo.
 - http://code.google.com/p/gamekit/issues/detail?id=287#c12

git-svn-id: http://gamekit.googlecode.com/svn/trunk@1312 c957766c-2088-11de-b650-e715bd6d7cf1
Update Android samples.
 - moved the sample project to build directory. ({src}/Samples/AndroidDemo/Demo -> {out}/AndroidDemo)
 - added the Ogre Android project. ({out}/SampleBrowersNDK)
 - tested with ndk-r8c on Windows.

git-svn-id: http://gamekit.googlecode.com/svn/trunk@1313 c957766c-2088-11de-b650-e715bd6d7cf1
fix two issue with the FileInspector, to inspect .bullet files
only check 6 chars, to support both BULLETd and BULLETf
fbtMakeDouble should cast to double, and handle case 9

git-svn-id: http://gamekit.googlecode.com/svn/trunk@1314 c957766c-2088-11de-b650-e715bd6d7cf1
Merge remote-tracking branch 'git-svn'

Conflicts:
	Dependencies/Source/libRocket/Build/CMakeLists.txt
	Samples/AndroidDemo/Demo/.classpath
	Samples/CMakeLists.txt
	Samples/OgreDemo/CMakeLists.txt
	configure-android.bat