Apply (some) FBX material properties to rendered meshes.
Remove references to ambient, use the requested alpha.
Fix for URLs' not being sent: setting the scale calls createMohawk, which
reseeds the random number generator, breaking "shouldDo."
Apply color to ambient material property, too.
Merge pull request #1017 from ey6es/master

Use diffuse color, specular color, and shininess from FBX file.
Handle index-to-direct normals (exported by the Faceshift rig FBX).
Include a mapping for the names generated by the FBX export.
Merge pull request #1020 from ey6es/master

Fixes to support the FBX rig exports from Faceshift.
make view frustum oversend and don't remove oversend in client
remove comment
Merge pull request #1021 from ZappoMan/wider_view_frustum

make view frustum oversend and don't remove oversend in client
added debugging
Merge pull request #1022 from ZappoMan/wider_view_frustum

added debugging
added some timing debugging
Merge pull request #1023 from ZappoMan/wider_view_frustum

added some timing debugging
have animation server set an appropriate PPS based on it's voxel edit messages
fixed PPS bugs in threaded version of PacketSender class
added various render mode options, including voxels as points
tighten up mutex locks to keep at 60 fps
cleanup code for PR