osc helppatches now with new (raw) nodes
Merge branch 'develop' of github.com:vvvv/vvvv into develop
Force to copy FSharp.Core.dll to output dir. Fixes
Merge commit 'cc75cfd77f4dc0054a453ea6e4aa9a2f5833c8eb' into develop
replaced native QRCodeTexture with a new plugin
fixed explanation about bin-sizes
some more unicorn/window-handle fixes
legacy OSC modules now use System Default encoding (was ISO8859-1 which wasn't compatible with udps default encoding)
OpenFileDialog updated to V2 and added Output bang: Opened
IFlushable update:

- Added "force" parameter to IFlushable.Flush method in order to circumvent certain changed flags and force a flush / write out to the pin.
- Added property "AutoFlush" to OutputAttribute which defaults to true in order to disable auto flush behaviour by plugin host. See the AsRaw/AsValue nodes for a use case.
Added custom interface definition of COM.IStream which works with pointers (like the original) in order to reduce unnecessary memory copies when working with offsets greater zero.
BufferedIOStream increases its size when writing values one by one. Very handy when length of stream is unknown.
Raw input doesn't use buffered IO stream anymore.
Improved performance of AsRaw (Value) and AsValue (Raw).

Previous implementation caused lots of garbage collections when dealing with large streams. Both nodes reuse the output streams now instead of creating new ones.
They both disable the AutoFlush behaviour of the plugin host and flush the output manually in order to mark it as changed, because only the stream data changes not the stream classes.
Added + (Raw) node with intersperse input (same as + (String)).
Little performance tweaks on stream wrapper classes.
Fixed crash in 64bit when using RAW in plugins.
added FileSaveDialogNode
added "Create Directory" pin
fixed sharedhandle for queue/framedelay texture