Add a debug shortcut to dungeon 9 2F.
Update permissions
Typo in the quest resource list
Remove an obsolete editor launcher
Don't die if a script tries to play a wrong music or sound.
Remove dead userdata from the list of userdata tables.

This fixes weird bugs with enemies.
Let the inventory pause menu survive if some items are not defined.
Yet another error in dungeon 1 script.

Dungeon 1 is fully okay now.
Dungeon 1: let the final door open when coming from the last room (#67).
Fix infinite explosions of bomb flowers.
Dungeon 1 final dialog: keep the camera in place long enough.
Don't write settings and savegames if the write dir is not set (#126).
Check that a language is set before opening language files (#125).
Add a function hero:start_item() to use an item explicitly (#123)

Also simplify some code relative to using items.
Refactoring: remove the term 'inventory' from the engine.
More refactoring of old the old inventory item notion.
Merge branch 'solarus-1.0.0' of https://github.com/christopho/solarus into solarus-1.0.0
Dungeon 8 boss: typo in English dialogs (#74).
Merge branch 'master' into solarus-1.0.0

Conflicts:
	quests/zsdx/data/maps/map0006.dat
Update ChangeLog.