Moving to grunt 0.3 for development + linting
Created nested files to test against
Seems to extract fine -- going to try out some images
Confirming images getting damaged =D
No improvements with proper globstar usage =(
Relocaiton of unzip tasks to namespaces
Kind of cool -- unzipped files also corrupt -- might be a slick way to check
Single image still fails to decompress properly =(
Even in an un-nested directory -- image corruption happens
Removed top level image
smile.gif is extracting properly... =/
Smile.gif is getting destroyed by us D=
The weirdest thing O_O -- loading in via base64 and saving file as base64 works
Confirming that nested png works as well
Repaired to binary over base64 as futureproofing
Removed development notes and added TODOs
Added assertion for image zipping =)
Added direct file comparison helper and asserting image is compressing/decompressing successfully
Updated single/multi_zip to accomdate binary encoding changes
Cleaned up tests a bunch