initial commit
intermediate
added palette, first radar, OpenGl
BG scrolling etc
started wrapping
real-time debugging info, working on world wrapping
basic wrapping implemented (for hills)
crap intermediate commit
wrapping with distances mostly working but only for 0.5 scale
camera view wrapping sort of right but messy, ship rendering wrapping needs fixing
about to rewrite focus rect calc
Wrapping working!
Also eliminated all compilation warnings by standardising / converting
double/int types where necessary.
Wrapping working well, about to allow backwards movement
intermediate
Implemented ship direction changing while maintaining velocity
Debugging movement tracking graphs, started
Game controller support! Also added test fuel station.
intermediate - minor adjustments to Y thrust, moving lib files
Minor changes to deccelleration algorithm - slow more when near zero
Text rendering with original game font