added adjust_stat function, many important char_data stats will now be adjusted via this function... tediousness incoming
implemented a few adjust_stat methods and looking at xp gain stuff now
fixed the xp bullshit
hacked together a fix, well see what kind of ramifications it has
Added min_move to skills, setable and shows up on slookup
added aff_stu
range, cooldown numbers from pc_data now affect
adding modifications to the skill architecture
more progress
started reworking dam_message system
added smash underscore, will be useful for spitting out skill names. Rewrote new_dam_message to be better!
skill architecture is in plus the first skill heal for priest
forgot to have heal generate threat, it does now!
fixed wholist to respect top_level instead of ch->level and char_update as well
continuing on with the priest skills
time to test glory_echo with heal
added functionaltiy to globally handle glory_echos and tightened up skill usage and removing affects after a skill/spell is used that need to be removed
tightened up skills even more
same thing as last commmit, just fixed a typo
added all the mage skills and a ton of extras that go with it...