Update code style to not indent case headers inside switches.
Barrel-PR-1st-commit

Because a steel jerrycan of whiskey isn't classy enough for my liquor
cabinet. My 1st commit :)
Name change for barrel whiskey

Wanted to have a chance for this to spawn in liquor stores, but not sure
how to get around the already named whiskey
Commas names and liquor

Thank you for the review folks, updated changes/suggestions
Add a default item highlight tile if one does not already exist in the tileset
Format and clean up functions just a little
Makes description text for stylish trait explain its actual function.
Removes double instance of rollmat in gobag recipe.
Adds new bionic: integrated radiation dosimeter.

For one point of bionic power you can get your current radiation level.
Reverse weird trend of setting monster moves to a particular value instead of decrementing them.
Change id, typo

The whole malt whiskey was in response to have another container for
whiskey rather than the glass jars spawn - would there be a better way
to have the barrel spawn w/ just normal whiskey?
Add new generic speech snippet handling functions.
Migrate mi-go speech handling to new generic functions.
Migrate doll and creepy doll speech handling to new generic functions.
Fix off-by-one error in speech handling function.
Add a few more creepy doll text snippets.
Strip obsolete game pointer out of iuse methods.
Strip game pointer out of monster attack methods.
Select the current profession when switching to the profession tab.
Strip game pointer out of monster death methods.