Remove unused function QueueValue, remove unused buildLog_t fields.
Add G_Heal, keeping track of the rewards array. Make the latter use floats.
Make HMedistat_Think use G_Heal.
Fix return value in G_Heal.
Clean up unvanquished.h a bit.
Split g_local.h into several header files that contain no intrinsic interdependencies.
Add newline to end of header files to get rid of compiler warnings.
Move bg_* files from "game" to "shared".
Merge branches 'gameplay/stable' and 'gameplay/headers' into gameplay/viech
Merge branch 'gameplay/ds' into gameplay/viech
Merge branch 'master' into gameplay/testing
Merge branch 'gameplay/testing'