Replace mostly unused TexturedVertex array with simple temporary Vec3f
Unify copy-paste
Unify copy-paste
Remove unneeded block
Unify copy-paste
Consistently use eface pointer
Consistently use eface pointer in copy-paste
Unify paf initialization and usage
Move TRAP_DETECT and TRAP_SECRET globals into ARXCHARACTER struct, change types to float
Make remaining editor display modes accessible by pressing the ScrollLock key
Remove unused editor display modes
Add toggle for CollisionShape display
Add debug rendering for npc physics cylinder
Remove EDITMODE global
Indentation
Remove duplicated PLAYER_PARALYSED check