Added player and redirected inputs through it to ship and camera.
Begin implementation of FL Controls: Control Cam absolutely than adjust ship towards cam
working in progress
Merge branch 'master' of https://github.com/voxelinc/voxellancer into controls
added ship properties for max speed and rotation
moving/rotating in more than one direction no longers increases the speed
added stub for implementing boost
move ship, adjust cam implemented
workaround for hud stuttering is commented in game.cpp
added deadzone to config,
split applying acceleration and setting camera
Merge branch 'master' of https://github.com/voxelinc/voxellancer into controls

Conflicts:
	data/config.ini
	src/game.cpp
	src/ui/inputhandler.cpp
	src/ui/inputhandler.h
	src/worldobject/ship.cpp
	src/worldobject/ship.h
Merge pull request #131 from voxelinc/controls

Controls