Make Ball with SuperBall Bonus kill all tiles

-Added if to check if SuperBall is active
	-If true, Ball will kill every tile
	-If false, the Ball will be reflected and hit the tile like it
	always has
Added check for FireBullet Bonus

-You can now only fire Bullets if localPlayerFireBullets bool is true.
-localPlayerFireBullets will be set to false when loosing a life.
-Starts of as true, so for testing purposes
Added setting Bonus effects using hotkeys

-Debugging feature, will be removed at a later stage.
-Press 'f' to get FireBullets bonus.
-Press 's' to get SuperBall bonus.
-localPlayerFireBullets now set to false in constructor
-Chance of Bonus decreased to 1 / 100