V0.0.2.0 Using Modified Source SFML

Used Source Files for SFML bindings instead of precompiled DLLs.
Combined KeyboardHandler into SFML Keyboard Class for reduced
Hackeyness.
v0.0.2.5

Combined MouseHandler into SFML Mouse Class.
Added Music to ContentManager.
Moved Content files into main game project.
Moved CSFML dlls into main game project so they are built correctly on
publish.

Known bugs -->
Memory Issue on window close/program exit (not present in debug mode).
v0.0.2.7

Removed Redundant Archive.
Added BlendMode, Shader and Transform Support to spriteBatch.

Known Bugs ->
Memory Issue on Exit/Window Close. Not present on Win8 machine. Not
present during Debug on XP machine.
v0.0.2.8

Switched SpriteBatch from Singleton to Disposable object.
Altered GameComponent Struct to have null id and name if not specified.
Changed Game's Destructor & Dispose methods to align with MSDN
guidelines on implementing IDisposeable.
Ensured Sounds are stopped before attempting to dispose of them via the
ContentManager.