Foundations of STM32 re-flashing via this GUI tool.  Works from command line now.
Refactored to flat (no module) structure.

Also tweaked the build system. It's probably hopelessly broken on
Windows/Lunix for now, but it runs on OS X.

Changed rxtx dependency to rxtx-rebundled (to avoid jni packaging
drama). I'm not 100% convinced that adding a foreign dep is the best way
to go, but it gets us up and running, and we can always re-evaluate.
Refactored package names.

New convention is org.multiwii for high-level components that might want to be self-contained and re-usable (ie, org.multiwii.msp for the MultiWii Serial Protocol; org.multiwii.swingui for the UI itself), sub-packages for components.
Removed extraneous packaging scripts.

Since we're now using the codehaus osxappbundle script, they're redundant on OS X.  Currently working on setting up launch4j packaging for Windows, and fat-jar/jar with dependencies packaging for Linux and other platforms.
Added properties maven plugin.
Merge branch 'master' of http://github.com/multiwii/multiwii-gui-swing

Conflicts:
	gui/pom.xml
Fixed Mac OS Bundle generation.
Removed IDE-specific project file.
Fixed wrong main class.
fix dep and npe