stubbing in default openfl project
adding .gitignore for intellij files
adding main .gitignore file
ignore the Export path
adding spritesheet library to settings files
adding demo assets
adding example code based on Fugo
adding texture packer project stub
using the fugo example as starting point
Adding texture packer fps files and individual images of kit in addition to the Json output and generated Sprite sheet (which would normally not be checked in)
reference the generated texture
ignroe all iml files
removing iml file
moving Intellij ignore excludes to master .gitignore