Added support for game invite declines.
Added more pre-game communication
Merge branch 'network_integration' of https://github.com/ahollenbach/game-pong into network_integration
Handling declines
Added module switching for login/lobby/game
Fixed a spelling error in a server console log and fixed an issue with dynamically loading game modules.
Fixed bugs in server side code involving paddle data.
Pong can be played multiplayer across devices!
Added server implementation for relaying collision and initial ball vector information.
Fixed sync issues
Merge branch 'network_integration' of https://github.com/ahollenbach/game-pong into network_integration
Fixed score issue (score would endlessly increase)
Began work on a networking bar for the user
Small bugfixes and added foundation for sound effects.
Merge branch 'network_integration' of https://github.com/ahollenbach/game-pong into network_integration
Updated networking bar, ping updates with a threshold, usernames are displayed
Merged changes in main.js. Disabled audio implementation.
Small visual changes, fiddled around with server status
Merge branch 'network_integration' of https://github.com/ahollenbach/game-pong into network_integration