Moving component mappers map to the world so that it can be cleaned up correctly during dispose.
Removing ComponentMapper initialization through reflecition to better support GWT and libdx HTML5 game. ComponentManagers need to be initialized manually
Removing ComponentMapper initialization through reflecition to better support GWT and libdx HTML5 game. ComponentManagers need to be initialized manually
Removing ComponentMapper initialization through reflecition to better support GWT and libdx HTML5 game. ComponentManagers need to be initialized manually