RoomGive admin command

Gives all non-DM players in the room a reward, similar to GlobalGive.

who = a user. Users in that user's room will be given the items. Admin should
usually call it on himself. (It's easier to look up player #s than it is
room #s).

hp = min basemaxhealth required to receive the items. Default is 30.

example usage:
send o 0 roomgive classtype c Money number int 5000 who o [your obj #] hp int 120

This would give 5k to all players in your room that have 120+ hps.

Can also be called on others to give all players in the same room a reward. Might be useful for escaped convict events, chase events, etc.

Returns the number of players who receive the reward.