link TIFF & GIF if available in unitsync too
needed for static build
Merge branch 'release' into develop
extend float3 test
add first stage of a CREG test
test if CREG known size (formed by the known members) differs from real size of the class
*this test just tells if there are members forgotten/unknown at the end of the class, it does not find holes in the members (that's stage2)*
fix first 2 CREG classes found with the test
fix a few cppcheck found issues
cmake: replace cont/base/make_gamedata_arch.*

explicitly name all files in cmake,
-> no recompression is made when no file is changed
-> fewer differences between windows and *nix
fix typo introduced in b4a014f3871f9bc26b808c96497e7d24c6308e77
fix compilation
fix compile #2
QTPFS: consume fixed percentange of queued updates per layer per frame
addendum to 0321ee8568 (reduce response strength, limit it to 2D)
update changelog
Merge branch 'spring-develop' into develop