Initial import.
Added ignore file as well as made the server connect, pair, and disconnect players.
Added new files and a testing module.
Unit tests are now passing.
Removed config.js file, no longer needed.
Added the beginnings of the web/express server.
Added "whiskers" template engine.
Admins can now create a lobby from a list of games.
Players now join a lobby when connecting or join it when it's created if they were already connected.
Instead of the ugly delay hack for game loading, uses a callback instead.
Admins can create/start/stop lobbies.
The infrastructure is fully functioning just need to complete the rock,paper,scissors game to have a demo.
It's working! Rock, Paper, Scissors is completely playable.
Fixed a few bugs, integrated LDAP, and cleaned up the UI.

	new file:   node_modules/.bin/ldapjs-compare
Added logger borrowed from socket.io and made the UI bigger for iPad use.
Fully functioning multi-player mode.
Working product, except for more than 3 players - status messages get stuck on screen and don't update.
Began modding for bots.
Completed and passing new unit tests.
Merge branch 'master' into bots

Conflicts:
	src/game.js