Initial commit: get_available_rotations works\!
change get_features to return instance

--HG--
rename : features/city.py => carc/features/city.py
rename : features/cloister.py => carc/features/cloister.py
rename : features/feature.py => carc/features/feature.py
rename : features/field.py => carc/features/field.py
ADD: closed Citys, ADD: objects City, Road, Field
FIX: count closed cities and objects
test init
unittests works

--HG--
rename : carc/unittest_carc.py => unittest_carc.py
Created tests for Game,Board,TileSet. Break everything
board, tiles tests work
mama zuzu babulia
fix some stuff
fix slice
make all tests except Game works
do not change total in pop operation
add player class
join tilesets
fix this shit
init of meeples
FINALLY ROTATE FEATURES
remove legacy get_borders
initla code of client

--HG--
extra : rebase_source : e7de1a39b0598fbbbf08f1d9760924a86f194066