Use of block instead of wall for consistency.
Black magic fix!
Removes timer requirement
Small change
redesign shopping
Add animUpdate to update
Include subfunctions in animUpdate; rename animations grids
Use new blank inventory sprite
Adds pageList and switchPage to replace nextScreen and prevScreen
Clean up left and right
Refactor keypressed; Add drop function
Fixes crafting with full inventory; Clean up crafting code
move window & grey out text
Index inventory pages by name; Remove redundant animation states
Merge remote-tracking branch 'upstream' into refactor_inventory
Refactor nextAvailableSlot
Refactor craft into craftCurrentSlot; Rename state to animState for clarity; General cleanup
Answer to stuck on block nodes and ladders
Fix inventory text formatting; Add sound to drop and disable when crafting
Revert "Answer to stuck on block nodes and ladders"

This reverts commit c23359af0eb4c53f7ca2d80d9e4a43dfaa7cb703.