remove some unused cruft from main
Merge branch 'new-interface-gui' into develop
remove unused files
Merge branch 'new-interface-gui' into develop
gameflow state implemented and working
change stage event receiver fix
remove absorbed file
loading irrlicht scene by relative path (dirty hack in userdata
serializer)
add relative _stagePath to Stage
add test terrain
add base entity objects meshes
add part find algorythm
add transport chasis
fix files load crash
entity loading first test
entity loader add todo
add argument parsing (getopt) for non-graphics mode
add non-initialized close() for subsystem
Merge branch 'entity-loading' into develop
implement more independent logger