Remove references to the old UserServer.
More physics cleanup.
Add partial BulletSim implementation.
Fix up linksets.
Add a couple more stats. Fix a bug with meshing.
Fix up vehicles for both ODE and Bullet.
Fix up a bug with currency with new upload charges. Fix a bug with filebased where assets would not truncate files upon saving.
Config change.
Implement osGetPhysicsEngineType.
llCastRay work.
Merge branch 'master' of github.com:aurora-sim/Aurora-Sim
Implement jumping and prejumping.
Fix up prebuild and add missing .dll.
Reduce prim updates with Bullet.
Bullet: Fix starting of flying during jumping. Fix splat/falling anims.
Make the falling animation work a bit better on fly-falling.
Implement IsTruelyColliding for avatars so that they can't climb up walls.
BulletSim: Add dylib for BulletSim
Merge in recent BulletSim commits.
No rotating avatars while on vehicles. Scale jumps so that they feel better. Fix sending enough updates for vehicles (since they update way more often than a normal physical prim).