Added statemachine code for game states.
Moved header file to correct location. Added include path to makefile. And did proper includes for all source files.
Made statemachine a boost shared pointer.
Added statemachine pointer to main.
MainMenuState stub created.
Updated ROADMAP.
MainMenuState header now follows how other headers are done.
Timer implemented and sets fps to 20.
ROADMAP updated.
Created stub for hero and map displaying to screen.
Removed unused var in states.
Each state handles its own input. Can change state via key presses.
Updated ROADMAP.