refactoring
refactoring
programs now running
optimized drawing to limit fullscreen refreshes
Added 'home' lilypads
Copy variables in clone; added erase function
added objectToWorld and worldToObject methods
Fixed hatch and captureGem functionality
Optimized drawing to reduce fullscreen refreshes; fixed capture gem
Fixed capture gem functionality; Commented out pushing for now
Added a spin function; prolonged flyTo
Still something wrong with the worldToObject space transforms
Fixed capture gem
removed old captureGem method
vertically oriented blocks
Created a generic clamp superclass that START now subclasses
Fixed jiggle bug with candidate blocks and control blocks
Refining program interaction; keeping program on screen
Tweaking programming interaction
play / restart button; keep program in bounds