Removed leftover child
Player now respawns after a "second"
Watch now is a watch and follow the players time
Added new watch
Moved movement to fixedupdate and added hold-button-to-jump-higher
Changed colours
Split up MovingSolid and Solid into floors, walls, platforms
Tweaked minor stuff
Added check for new floor layer
Updated da graphicz
Added 'Tower' level
Tweaked minor stuff