Omega via svn r9895:
untested cinematic code changes.
Omega via svn r9896:
add debug to that cause i have no idea if that's right arg or if it even works that way
Omega via svn r9897:
small tweak
Omega via svn r9898:
Seems there are no args in Cinematic_start :\
Omega via svn r9899:
switch that to mapID since instanceID will not properly filter movies outside of instances
Omega via svn r9900:
Add ra-den infoframe that will show players without vita sensitivity
Also fixed some other infoframe bugs were sorting or extra power might fail to reset after a boss fight.
Omega via svn r9901:
hide info frame on combat end
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
tandanu via svn r9902:
InfoFrame now sorts by raid id for previously unsorted events
ebmor via svn r9903:
deDE update
Omega via svn r9904:
add some warnings and localizing while tandanu fixes other code bits
tandanu via svn r9905:
add infoframe callbacks
tandanu via svn r9906:
add warnings for vita soaker
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9907:
fix an obvious typo "players" is not a valid unit id
Omega via svn r9908:
test some mod fixes
Omega via svn r9909:
maybe this fix it? i dunno. maybe callback is just not gonna work
Omega via svn r9910:
fix another bug
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9911:
more fixes, small feature add