Fixed spine-csharp.
Made delta time easier to customize.
Fixed animation state delay when not set right away.
Fixed images not being removed correctly.
Fixed animation state delay when not set right away (spine-js).
Updated spine-love to latest spine-lua.
Moved Polygon into the Spine namespace.
Made Initialize safe to call at any time.
Use setAnimationByName instead of setAnimation

  * goblin and dragon examples wouldn't start without this fix
Merge pull request #144 from Felixyz/fix-examples

Fix all Corona examples to run
Fixed flipping for spine-as3.
Merge branch 'origin/master'
Added nuget.
Fixed SkeletonJson scale for spine-as3 Flash.

http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1507
Removed stray f character.

closes #145
Added Camera, SkeletonBounds, comments.
Removed updateWorldTransform call which isn't needed since it is done in render.
Comment.
Made 0 scale use "content scale factor". Commented drawOrder animation.
Added call to update so it is called before the first draw.