Worked on the unit creator, mainly focused on the saving side.
Add the fonts. commented some code. Added the ability to set name of talking character, in typewriter.
Found the third bug, fixed.
Placed beginnings of AI code. Fixed game controllers to detect units' deaths.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Implemented AI Framework and basic AI.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #146 from Minalien/master

Implemented (very basic) AI framework.
Merge pull request #147 from DerKrieger/master

Levels 03-05 with HUD, Level 5 decorated
Merge pull request #145 from AlexReiss/master

Tuesday Pull request
Basic AI functionality implemented. Now targets first located unit on graph if one can be found, otherwise either moves randomly (if marked as Offensive, default) or stands still (if defensive).

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #149 from Minalien/master

Basic AI functionality implemented. Now targets first located unit on gr...
Level 11 and HUD additions.
Merge branch 'master' of https://github.com/Tactibru/Game
Level 11 done. Added HUD to level 2.
Merge pull request #150 from austinshamp/master

Level 11 Plus HUD Updates
Added appropriate menu items for all behaviors.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #151 from Minalien/master

Added appropriate menu items for all behaviors.
Added the missing meshes, created new squads, added the Initiate class AND built the Testing Arena level for unit balance.