changed _animations from array to hash
Adding function to return an FlxAnimation for modification (by @crazysam)
Adding logic to prevent game from crashing when an entity calls remove on FlxGroup after it's been destroyed (by @crazysam)
Optimizations and feature additions to FlxWeapon and FlxVelocity (by @crazysam)
Added number defines for Xbox controller on windows. Removed unnecessary 'connected' checks. If not null, connected (by @crazysam)