MenuGameOver fixed and completed, ControlMng improved.
Changes to EnemyLaser, now working.

Added its animation.
Added a new frameTime to SuperGame
Bug fix: enemyLaserA provoked game crash on death.
Doc of enemy.cs
Doc of enemy.cs
I have added the final bosses in the branch "master" and fixed somethings to run the final boss.
I have added documents about final boss and images about the story.
Doc and Translation of Camera.cs, Collider.cs, Supergame.cs, Enemy.cs,  EnemyBeam.cs, EnemyLaserA.cs, EnemyLaserB.cs, EnemyMineShot.cs, EnemyScared, EnemyWeak.cs,EnemyWeakB.cs, EnemyWeakShot.cs
New class MenuStart, integrate this new menu with the SuperGame. New graphics for some menus.
I solved some problems when the ship crashed with a shot of Final Boss in mode scroll.

I solved some problems when a final boss heroe in mode scroll was destroyed.
New Sprites for the Menu options
Merge branch 'master' of https://github.com/maxi-jp/project_chandra
minor commit, delete "hystory.png"
I've fixed a problem with collision ship-enemy when our ship was inside the enemy
I have added new textures and animations
General advances in the GameB (not finished)
Merge branch 'master' of https://github.com/maxi-jp/project_chandra

Conflicts:
	IS_XNA_Shooter/IS_XNA_Shooter/IS_XNA_ShooterContent/IS_XNA_ShooterContent.contentproj
Colliders from the laser of EnemyLaserA.cs and EnemyLaserB.cs
Merge branch 'master' of https://github.com/maxi-jp/project_chandra
Laser's collider from EnemyLaserA.cs and EnemyLaserB.cs