Left and right

Transformed the code that checks for an available position on the right
to check also on the left as well.
Update availablePos()

Changed the strings for enums in order to avoid possible errors. added
a new parameter modifier that will be used to check up and down.
Changed the name of the variables for something that makes more senss
indexCaseCheck -> indexCaseCheckHorizontal
Vertical indicators

Now we can check up and down to see if there some possibilities to put
our tokens.
Refined th e function

Removed one if so that we can use only one if for both directions.
Reduced the Gameobject theIndicatorToken lines.

I removed the first line
> GameObject theIndicatorToken;
and moved it to the line that follows
Token positionning

Changed the token Positionning to a proper one.
Indicator Name

Changed the name of the indicators so that they hold an ID that can be
used for recovering the position/location.
Enters the data into the table

Ok , now we can register the information in the table. THe code needs
to be restructured a bit in order to make it cleaner.  Changed the
Display function so that it also display the name of the arrows.

Discovered a bug on runtime when the indicator tokens are instantiated.
Will look this up next
Colors were messed up

Fixed the player color and etc. Will change it again so that it picks
the color from the script itself so that there is no confusion
Bugged fixed

ERROR: UnityException: You are not allowed to call this function when
declaring a variable. Move it to the line after without a variable
declaration.

Has been resolved. Did some scripts adjustments in both replace token
and gamplay
Place a token

Once a token placed the indicator token dissapears.
Token names

Made that the token have better names that makes sense, which I will
use also to check which token need to change its color
Newest Token position

Edited replaceToken.cs so that it tells calculateReverse.cs which token
is the latest one so that calculate can start checking from that
position.
ChangeToken Colors

Now we can afftect the tokens in the middle. It only works for left and
right. Need to change for up and down.
Up and Down

Added detection for up and down. It now checks the tokens place above
and below and reverse them into the player's color.
Added turns

There is a player and opponent turn. We can check who is playing.