No, one is preUpdate and deprecated, the other is beforeUpdate
On Jun 17, 2013 10:28 AM, "Luis Montes" <notifications@github.com> wrote:

> In src/GameCore.js:
>
> > @@ -123,6 +124,27 @@ define([
> >       */
> >      canvasPercentage: 0,
> >
> > +    constructor: function(){
> > +      /**
> > +       * Can be overriden to do things before the update is called, used by BoxGame to update Box state before update is called.
> > +       * @function preUpdate
> > +       * @memberOf GameCore#
> > +       * @param {Number} elapsedTime Elapsed time in milliseconds
> > +       * @deprecated Deprecated in favor of beforeUpdate
> > +       */
> > +      /**
> > +       * Can be overriden to do things before the update is called, used by BoxGame to update Box state before update is called.
>
> typo? Comment is in here twice @phated <https://github.com/phated>
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/iceddev/frozen/pull/122/files#r4729348>
> .
>