Increased particle emitter max update rate from 60 to 120 Hz.
Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling.
Merge pull request #1180 from seanpaultaylor/next

Changed Font/Text rendering from Texture Maps to Signed Distance Field M...
Added missing files
Merge pull request #1181 from seanpaultaylor/next

Added missing files
Added back bitmap font support for backward compatibility.
Added auto-hinting on freetype bitmap output.
Merge pull request #1182 from seanpaultaylor/next

Added back bitmap font support for backward compatibility.
Minor change to update the upperBound to 96 pixel (72pt).
Merge pull request #1183 from seanpaultaylor/next

Minor change to update the upperBound to 96 pixel (72pt).
Added arial.ttf for default font.
Merge pull request #1184 from seanpaultaylor/next

Added arial.ttf for default font.
Fixed gameplay-encoder CMake script on Linux
Merge pull request #1185 from seanpaultaylor/next

Fixed gameplay-encoder CMake script on Linux
Updated samples to use arial.gpb
Merge pull request #1186 from seanpaultaylor/next

Updated samples to use arial.gpb
Added more flexible sizing and positioning for UI controls:
- x, y, width and height can now be specified as either absolute or percentage-based values, allowing controls to be positioned and sized relative to their parent Container
- changed autoWidth and autoHeight control properties to an enumeration to support the existing STRETCH functionality (where controls stretch to 100% of their parent container) and a new FIT option. Setting autoWidth or autoHeight to AUTO_SIZE_FIT causes the control to automatically size itself to tightly fit its contents.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next

Conflicts:
	gameplay/src/Form.cpp
	gameplay/src/Theme.cpp
Update lua bindings.
Fixed issue with text test in sample browser.
Merge pull request #1189 from sgrenier/next

Next
Merge branch 'next' of https://github.com/blackberry/GamePlay into next