Fix engine mode 2, again
Damn I hate mode #2
Sigh. Back to good old fashioned whatever we had before. Can anyone recommend some xray client I can actually use to test this stuff?
Upstream merge
Upstream merge
Upstream merge
Fix timings reset throwing off depth. Thanks @Aikar
Add outdated client / server messages to config
Please don't use "null" as a spam exclusion. Guard against it anway.
Plug world unload memory leak. Thanks @riking for identifying the issue.
Add more async safeguards
Dump main server thread first for easier reading of the watchdog dumps and to reduce people unable to read and spamming our forums
Add Player Collision API. Thanks to @lazertester and @mrapple for the implementation.
Fully disable snooper when not required
Pop latest 2 patches to top
Update POM link. Thanks @JamieSinn for pointing out
Add task class to timings for more in depth info
Expand Boolean Prompt Values
Add Getter for Entity Invulnerability
Get rid of ambiguity