Update Ebenezer/EbenezerDlg.cpp
Update Ebenezer/User.cpp
Update Ebenezer/MagicProcess.cpp
Update Ebenezer/AISocket.cpp
Update Ebenezer/User.h
Update Ebenezer/AISocket.cpp
Merge pull request #5 from koray10/patch-4

Update Ebenezer/User.cpp
Merge pull request #10 from koray10/patch-8

Update Ebenezer/User.h
Merge pull request #6 from koray10/patch-3

Update Ebenezer/EbenezerDlg.cpp
Merge pull request #8 from koray10/patch-6

Update Ebenezer/MagicProcess.cpp
Merge pull request #9 from koray10/patch-7

Update Ebenezer/AISocket.cpp (tweaks the attack packet structure)
Merge pull request #11 from koray10/patch-9

Update Ebenezer/AISocket.cpp (implements war system updates that need to be cleaned up)
Cleaned up the previous pull requests because they completely broke the compile. @koray10: Please make sure that you check your code before submitting pull requests! Thanks! (admittedly, I should also have been more thorough before I approved them)
Updated the PM target user packet & changed over several other old Send() cases.
Changed over more sent packets.
Cleaning, forever cleaning...
No words, mgame. No words. Well, 154 words, but ...
Removed CUser::KickOut(). It really only serves to do more harm than good.
More packet changeovers/cleanup.
Everything should use isInParty() now.