Fixed tunneling issue
Removed bug from CollisionHandler. Paint should nicely flow along the object.
confused by mesh pointer
Merge branch 'master' of github.com:walkevin/PBSExercises
init classtest
Ein paar Performance verbesserungen gemacht
Eine Funktion inlined
Merge branch 'master' of https://github.com/walkevin/PBSExercises
Merge branch 'master' into andri_dev