Wrap SDL_Keycode in the Keycode sum
Attempt to wrap SDL_AddEventWatch - currently works but prevents termination
Add basic SDL2 example.
Add 'queryTextureSize'.
Add the second lession from twinklebear.
Export 'mkFinalizedSurface'
Add minimal binding to 'SDL_image' v2.
Fix bugs in the SDL_image binding.
Add lesson3.hs in the twinklebear series.
Naming mistake.