[Android] Remove unnecessary attributes from the ViewPager layout XML file.
Only emit the texgens if they are used, not every single time do all of them.
[Android] Fix an issue where emulation would crash if we couldn't retrieve GPU information. Also if we can't get the graphics information, give them the benefit of the doubt and enable the GLES3 option.
[Android] Missed a few things for PowerVR544MP3 'support.' It doesn't actually get any video output on it just like Tegra 4.
Fix PixelShaderGen from the previous commit.
Fix build issues on OS X i386.
Fix updating the register even if an exception occurred in MMU mode.
[ARM] Beginning of JitArmIL JIT recompiler. This code is entirely based off of magumagu's work with the JIT64IL. This puts down the base needed for the recompiler. Starfield actually runs quite a few blocks being mysteriously dying while most other games just exit out due to an instruction not being done yet. A lot of this code can be tidied up and actually shared between the two IL recompilers but isn't yet done.
Put Plugins/ in Core/, rename to VideoBackends
Fix MSVC project files

yay relative paths
[ARM-JITARMIL] CMP optimization. Int3 IR. DownCount added.
[Android] Remove unnecessary equals comparison in VideoSettingsFragment.java in function SupportsGLES3(). contains() can handle this situation.
Fix Windows vcxproj files.
Missed OGL includes apparently.
[ARM] Update the ArmEmitter with a bunch of NEON emitters. This adds around 47 instruction emitters if I counted correctly. None well tested at this point. On going to add all the NEON emitters.
[ARM-JITArmIL] Provide the necessary instructions to allow the JitArmIL to actually run. Disable branch instructions as well for now since one is wrong somewhere.
[ARM-JITArmIL] Begin merging of the two IL cores in to a common source base.
.gitignore: Prevent Debugger directory from being removed again
[Android] Rephrase a comment in VideoSettingsFragment.java.
[Android] Change the names of the functions responsible for loading/saving config values in UserPreferences.java. Makes readability better, since they have names that actually go with each other now. LoadIniToPrefs() and SavePrefsToIni().