Add tag to drive IE10 into IE9 compatibility mode (fixes some IE10 issues)
Add support for ignoring blocks that are 'chatty' (bogus update notices)
Shade internal jetty to avoid potential conflicts with other mods
Add Fancy Fences block rendering support
Add option to hide players on map that have invisibility potion effects
Improve scaling of update queuing, include settable tile update delay
Allow platform specific code to provide default world titles
Support for IC2 Advanced Power Management (thanks to dannybear!!)
Support for IC2 Advanced Solar Panels (thanks to dannybear!!)
Support for ThermalExpansion (thanks to HanFox!!)
Updated support for Forestry (thanks to HanFox!!)
Show details on execution exceptions - better details on cause
Handle parsing of config files better, include flagged tiles in update queue count
Add block render support for XyCraft
Handle multiple rotation source IDs (in case of different IDs for different mod versions)
Make XyCraft work on 1.4.5 version
Add custom renderer for tile-entity-data rotated patch models
Add custom texturefile support - for non-grid tile images
Add support for rendering engine blocks in BuildCraft with proper orientation
Hack to workaround still-broken jenkins
Switch version check to core version
Disable version check on dev builds
Add Greg's Lighting, MystCraft, ExtraBees, more Thermal Expansion, more Forestry
Thanks to HanFox and dannybear!
Add fixes and textures for contributions
Update RedPower2 blocks
Update RedPower2 blocks
Add custom renderer for walls, fences - migrate mods to use it