Add simple reflection (not working on the sea)
Change the name of ViewMatrix by ModelView
Add the sending of the ModelView matrix instead of the View matrix
Add reflaction in water diffus
Add the dayNnight cycle
Add ViewMAtrix uniform for reflection computing
Replace ViewMatrix uniform to inverseViewMatrix uniform
Merge branch 'reflection' into chunked_display

Conflicts:
	shaders/norm.fs.glsl
Remove obsolete variables from shaders
Add specular of the moon