Alcohol bugfixes.
Merge pull request #3128 from Segrain/master

Chemistry: alcohol bugfix.
Fixes #3125
Fixes #2957
Fixes #3052
Fixes #2740
Fixes #3131
Merge pull request #3129 from Zuhayr/master

Various fixes.
Merge pull request #3127 from SkyMarshal/master

Maploader improved: Now loads faster by skipping space tiles and properly parses lists from the mapfile.
excavation gear belts can now hold pick sets, pick sets can no longer hold hand picks (they spawn in the locker instead), picks and measuring tapes now work much faster

Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
depth scanner should now properly show the responsive material of a find

Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
halved the length of xenoarch scans, scans actually shut down when they exceed the safety by too much

Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
changelog update

Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #3134 from caelaislinn/master

Xenoarchaeology tweaks
Fixes missing blastdoors in security
Merge pull request #3136 from meyar/master

Security missing blast doors
ZAS fixes, implements multi-tile doors (That work perfectly!)
That multi-tile firedoor needs love.  Lots of love. (It is missing a lot of icon states)