Compression
Added reading in of chunk data
Added Tags
Updated tag structure and started adding code for parsing NBT structure
Added more NBT parsing
Revert back to state before assignment 1 work
Merge branch 'master' of git://github.com/zombiepaladin/Awe
Beginning of support for game manifest
Added library for zip files (DotNetZip) and made a little bit of progress on serialization and zipping
Added missing reference to project
Finalized saving and opening of game assets
Added saving of Voxel Terrains. It needs to be uncommented, finalized, and tested once the Voxel Terrain importing has been merged into master.
Adding Pull Request: Versaiteis
Updated gitignore

Removed unecessary files

Updated gitignore again
Merge branch 'master' of git://github.com/zombiepaladin/Awe into Merging
Made changes to integrate saving with the current implementation of Voxel Terrains
Merge branch 'master' of github.com:dkellycollins/Awe

Conflicts:
	.gitignore
	Editor/Content/InstancedModelPipeline.dll
	Editor/Content/InstancedModelPipeline.pdb
	Editor/Editor.csproj
	Editor/MainForm.cs
fixed game and merged by hand
Added a manifest viewer to the main form. Shows all items loaded and lets you select which item to view.
Added remove functionality to the viewer