Create BiomeGroup Registry. Read - Load from BiomeGroups.cfg.
Refactor Some packaging to fit biomegroup classes in.
Convert entries of biomeName to pckgName and BiomeGroup
Add a ReferenceBiome category for easy adding biomes to lists.
Merge branch 'biomeGroups' into dev
Closes #5
Entity despawn at sq. distance greater than 16384. Closes #14
Check Entitycap after every spawn. Should close #13
Add Global DespawnDistance property and spawnRange tag. Closes #12
Refactor Optional Parsing into its own helper class to reduce redundency
Add Sky and NotSky tags for spawning and despawning. Closes #16
Make Min range for entity despawn a world specific proeprty.
Refaction OptionalSettings to CommonBase
Add inverted !spawn and !despawn tags. Closes #15
OptionalSettings that set behaviour should use isInverted instead of flipping boolean
Major Version++
Merge branch 'dev'
Fix issue Master Config not transfering OptionalSettings to World Config
Merge branch 'dev'