Optimized away parameter and pass lookup within SpriteBatch.
Optimized away parameter and pass lookup within SpriteBatch.
Merge branch 'spriteopt' of github.com:SickheadGames/MonoGame into spriteopt
Oops... these don't need to be nulled.
We now use the ref/out Matrix methods in SpriteBatch.
Optimized away extra transform in SpriteBatch under GL.
Merge pull request #1651 from SickheadGames/spriteopt

Simple SpriteBatch Optimizations