Tool racks drop the correct items for being broken, exploded or having the block they're on be destroyed.
Fixed some sounds that had the wrong names.
Moved overlay registration to client proxy.
Fixed Red/Blue Steel buckets

When used with LiquidContainerRegistry, instead of returning empty
buckets they get deleted.
Mob Protection numbers are now configurable.
Grass and sapling growth will now only occur if the temp is greater than 20C
Random sapling growth now requires a clear line of sight to the sky.
Added rudimentary pit kiln and kiln recipe system as well as incomplete pottery objects.
Optimized leaf removal algorithm to check only blocks that could possibly result in the leaf remaining, and improved readability.
Significantly reduced amount of recursion in tree destruction algorithm. (recursion should now only occur on branches).
Merge branch 'master' of https://github.com/Deadrik/TFCraft
Merge pull request #78 from upthorn/master

Tree chopping fixes
Merge pull request #73 from VegasGoat/ToolRackDrop

Tool racks drop the correct items.
Merge pull request #74 from VegasGoat/Sounds

Fixed some sounds that had the wrong names.
Merge pull request #75 from emris/Red/BlueBucketFix

Fixed Red/Blue Steel buckets
Merge pull request #76 from VegasGoat/OverlayFix

Moved overlay registration to client proxy.
Refactored stone base classes to reduce code duplication that may result in disparity between behavior
Merge pull request #79 from ShadowDrakken/master

Base stone refactoring
Fixed render bug with hud handler
Basic structure for the new armor/damage types is in place.

Moved some things to the API