Initial project version
Moving to a base entity class
Switched to a base entity class
Added a genericised collides with mechanism as well as a court scoped entities list
Hopefully cleaned up the update section of the player entity.
Added auto pilot to return to start position
Added an extremely simple menu system
Added a game state manager and a bit more menuing
Small modification to players
added an improved gitignore
Merge branch 'master' of https://github.com/zerocle/DiscSlammer