[osx] - fix missed adaption to the osx package script
[jenkins] - don't clean the pvr addons in first place - when skipping depends build they wouldn't get reinstalled and we would ship without them
depends: update .gitignore for depends for osx and ios builds
AE: Stop playing sounds when going to Suspend for all platforms (fixes #14211)
[touch] fix missing call to OnTouchGestureStart() from CGenericTouchInputHandler if only the secondary pointer moved
[WIN32] added a prepare-env script for jenkins to clean the environment a little but keep the build deps.
fixed: Some (live) streams no longer played since the Curl seek fix (fixes #14224)
Merge pull request #2511 from fritsch/ae-free-sounds

AE: Stop playing sounds when going to Suspend for all platforms (fixes #14211)
Merge pull request #2515 from arnova/curl_seek_regression_fix

fixed: Some (live) streams no longer played since the Curl seek fix (fix...
VideoRenerers: add buffering
add buffering for GLES
WinRenderer: add buffering
DXVA: activate buffering in renderer
linuxrenderer: delete all textures on reconfigure
drop frame counter in application, ask render manager instead
vaapi: adopt to buffering in renderer
add buffering - some documentation
RenderManager: only flip free buffer if player has added something
move NUM_BUFFERS up to BaseRenderer.h
OverlayRenderer: align buffers with index in renderManager