add relative mouse travel to MouseMotionEvent
Merge branch 'new-ui-mousemove-relative' into new-ui-infoview

Conflicts:
	src/ui/EventDispatcher.cpp
restore mouse rotate to ship spinner
remove old InfoView
Update VS2010 project
Restore intro & tombstone lmrparams to what they used to be
Merge branch 'master' into build/vs2012
Merge branch 'new-ui-mousemove-relative'
link back to icon set homepage
fix arrow names, sort order bug
number battery icons from 0 to correspond to the number of bars they have
more order and spelling fixes
Color::YELLOW
MultiMaterial: request a new shader variation if number of lights has changed
Faction Police and Military names shouldn't be CamelCased

I was missing a space between the first and second words of the
police and miliatry names so they came out CamelCased.
Split multimaterial to lit/unlit versions
Lit 3D labels
Ship vs ship interceptions working pretty well
Merge remote-tracking branch 'upstream/master' into osx
Changed the Faction pointer and m_unexplored data members of StarSystem Class from public to private.
Added necessary gettermethods to class. Changed member accessing code everywhere in project to appropriate
method calls.