Ship Odyssey v.2013.08.07: re-enable "Delete data from previous games" option.
ShipOdyssey.mxml -- re-enable  "Delete data from previous games".
ShipOdyssey.swf -- new build with v.2013.08.07
NOTE: game API action 'deleteAllCaseData' now has optional parameter, example:
{
  action: "deleteAllCaseData", // delete all closed cases
  args: { preserveGameCollectionCases: true } // except for game collection cases (delete children only)
}
made function-skipper in case loadUpToLoadDownTrans has been called, and we want to make sure not to end up calling two functions
#123 fix with loadUp sound still in tact
changed version number
Merge branch 'russphelan-data-games/master'
Game updates to: ChainSaw, ShipOdyssey
-- update Chainsaw v.2013.08.08, sound bug fixes from Russ, plus I removed 2 lines of unused code in AdvancedSound.as
-- update ShipOdyssey v.2013.08.09 , add game attributes Rating and RatsSent.
Ship Odyssey v.2013.08.13: add log statements sent to DG
Ship Odyssey: consolidate DG data-handling code to new common class DGInterface (.as)
KCPTCommonLibrary: remove ScriptInterface.as, moved to SRRICommonLibrary
SRRICommonLibrary: add common.ScriptInterface.as, since DGInterface depents on it.
Ship Odyssey v.2013.08.19: update log statements sent to DG.
RockRoll.mxml: reference moved common.ScriptInterface
ChainSaw.mxml: reference moved common.ScriptInterface
InferenceGames: Expert makes guesses, data speed is adjustable.
Merge branch 'seg-srri-umass-tp-data-games/master'