More work on potion recipes
Oh yay, splash potions can be brewed together too. That's fun. Oh, happy birthday commit for me :D
Yay, adding the potion recipes to my recipe registry seem to work. That ought to reduce my critical node count
Took care of the case of the mundane splash potions
Remove references to EE3's logger and use it's own logger for WeightedDirectedGraph (more mod agnostic now)
Vanilla smelting "recipes" now also provide output that can be consumed by the DynEMC system