Added C-Dogs project
Updated todo
Updated todo
Add code to reset the gamepad button configuration
Also allow remap of Left and Right Thumb buttons (analog stick clicks)
Renamed SDL_ANDROID_set_java_gamepad_keymap to SDL_ANDROID_SetGamepadKeymap, removed C and Z buttons - they do not exist on most gamepads
Updated Ballfield
Simple OUYA detection
Compilation fix
Added SDL_ANDROID_SetScreenKeyboardButtonShown() to hide/show individual buttons
Updated OpenTTD
Fixed compiler warnings
Updated build scripts to support NDK r9, updated VCMI
Fixed VCMI compilation, it crashes yay.
VCMI still crashes, and there's no way to debug or fix it
VCMI: aimlessly messing around
VCMI: messing with code at random, it loads start menu but then crashes
VCMI: this is dementing
VCMI: I'm done with it for this year, this shit doesn't work and probably newer will.
Noise fixes