fix vehicles spawning in garages
welp, another fix for the same

little bridge-river-overmap thing.
Merge pull request #55 from OzoneH3/master

Update: Compare items with color highlighting
Fixed some weirdness with item outputs from disassembled/destroyed items
Removing window panes is now handled via deconstruct furniture option
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Fixed errors in deconstruction
Added: List items on the ground around player

Scroll through the list to see a line indicating
where the item is. Keybinding: V