openglview empty uiview subclass import
QuartzCore & OpenGLES frameworks
OpenGL view basic stuff implemented
SimpleVertex shader import
Simple Fragment shader import
shaders stuff (compile, link & use)
VBOs init & data
basic drawing of 4-color gradient background
Cocos3D Math lib import
Simple projection
Simple movement
Depth buffer, 3D rendering
texture resources import
texture from png load method
texturing