I didnt Change anything
Merge pull request #1 from VibrantSpeedo/master

Test
Merge https://github.com/xsimzay/nineMensMorris
Version 0.2.0
GUI is 98% complete
	Victory screen set up
	Player panel updated
	PVP or PVE set up correctly
	Game Board moves to Victory screen correctly
	Undo, cheatmode menu items awaiting game model implementation

	GameScreen needs added components
		Show player names
		Show Player scores
		Show Current player
		etc..
	Implement Board class and Interface class
Command Line Implementation

Placement phase is implemented fully. Reads board from board.txt.
Placement Phase Bug Fixes

Fixed input error recogintion: much more robust input for placement
phase.
Movement Phase Implemented

I have implemented movement phase and done some bug testing. Seems good
so far. We have to test manually because there's no visual output. Zach,
we can go over this when we meet next.
Commented bug testing code out.
Merge pull request #4 from jjgerber/master

Added command line placement and movement phases.
Full Command Line Implementation

All phases of the game are working (Even fly mode).
This version has implemented travis's print function (altered, when
merging take this version).
The program should be very robust at this point.
Merge pull request #5 from jjgerber/master

Version 1.0.001 Command Line style of the game
Version 1.2.000
This version contains a fully functional version of
the game using a GUI interface

New to this version:
	Updated GUI screens for each part of program
	Functionality for gamePanel to print out current state of board
	Conversion of matrix value to loaction label from gamePanel
	How to menu item showing a temporary screen for instructions
	About menu item showing authors of project
	Movement phase, remove phase, placement phase, and gameOver phase
	with added functionality to interact with gui
	Command line interface removed from this version
	Basic game mechanics added:
		Check for mills
		Check phase and update correctly
		Determine score
		Determine winner/loser

Needs to be done:
	AI version of game
		AI player should also choose random color each time
		Version 2.0 should include AI play
	Undo button for game
		Menu Item is included
		Button added to GameBoard class
			Simple enough, just need to figure out below
		Find way to load previous state of game
	Way to save previous states of game
		A stack would work, but how?

	Leaderboard added functionality
	Possibly drag and drop GUI
		Would require building of Animation engine?
		Might require complete overhaul of GUI system
	Load/Save Games
		This is an extra feature
		Wouldn't seem to difficult
		Just need to determine the best way to save it