HOPKINS: Beginnings of implementing dirty rect support
HOPKINS: Home-screen now displaying correctly with dirty rects
HOPKINS: Cleaned up the addDirtyRect method
HOPKINS: Converted dirty rects to use Common::Array
HOPKINS: Preparatory work for a refresh rect list
HOPKINS: Renamed dirty rect methods
HOPKINS: Hooked up display code for refresh rects
HOPKINS: Fix to not display dirty rects that are off-screen
HOPKINS: Added a debugger command to frame dirty rects
HOPKINS: Removed usage of g_system->lockScreen
HOPKINS: Fix display of screen images using screen fade in
HOPKINS: Fix transition between initial version display to intro animation
HOPKINS: Fix problem with scrolling not working properly
HOPKINS: Merged dirty/refresh rect rect adding into a single method
HOPKINS: Clean up main game quit checks
HOPKINS: Further fix for dirty area display in-game
HOPKINS: Added a more comprehensive rects merge code
HOPKINS: More renaming in LinesManager
HOPKINS: Further cleaned up dirty rect display
HOPKINS: Dirty rect fix for Breakout game