Consistently only warn on bad fpu state
Pointlessly change the transpose asm
Remove pointless return statements
RemoveGrain port - 99% done
Fix threading issue

One code path would not spawn a new active threads when the current one
gets caught up in a synchronous getframe request
Adjust avisynth prefetching
Consistently only warn on bad FPU state

For reals this time
Remnove floating point use in cache filter
doc: Rename getPluginId/Ns to getPluginById/Ns
doc: A bit more info about the propGet* functions
doc: Filters' parameter maps don't live forever
Repair port 90% done
Fix shuffleplanes bugs, add test
doc: Add another 4 plugins to the plugin list
doc: Fix typos and stuff
doc: AddBorders, BlankClip default to black, not [0,0,0]
doc: Syntax highlighting for Lut and Lut2's examples

I have no idea why the second example from each file didn't get
highlighted.
doc: Clarification for MaskedMerge
doc: One more useful example for SelectEvery
doc: Calling Transpose twice in a row is slower than nop