These checks appear to be having the opposite effect of keeping things in view that should still be there.

Fixes issue with not seeing clothes of people logging in while on a swoop.
Merge remote-tracking branch 'anh/develop' into various_features
Sequence messages can now be followed up by a callback.
SceneTransfer: CmdSceneStart sequence is now verified before the controller is reattached and the object is added to the scene.
HandeSelectCharacter now uses callback to ensure CmdStartScene is recieved before objects are sent. Fixes for SequencedCallbacks.
Added forgotten player_pet.py
Merge remote-tracking branch 'dead1ock/various_features' into develop