Scheduler Commit -- work yet to do as far as running of schedules. Generally a simple schedule should startup and work. Some of the controls on the status dialog are not working well or at all yet.
Scheduler, if enabled would crash Vixen if no show was setup. Oops.
Check for invalid elements effects. Caused by heavy updating of the element list (I think)
Cleanup Nutcracker useless timer
Add error checking to Chase effect for null nodes and invalid node index
Add error checking to Pulse, Spin and Twinkle
Check for null nodes -- caused by heavy editing of the element tree. Error prevented sequences from being played.
Attempt to get scheduler running better.
Update folder references
Scheduler
Clean up and reduce checking logic, remove casting in the update method of the preview.
Merge branch 'master' of https://github.com/sall/vixen into Scheduler

Conflicts:
	Modules/Effect/Nutcracker/Nutcracker.cs
	Vixen.sln
Scheduler updates - Almost ready...
- Changed the menu name to "Scheduler" and renamed the existing scheduler to "Old Scheduler"
- Sequence changes are now recognized and re-processed as the show is running.
- Sequences are disposed on close.
- Fixed a help button on the scheduler dialog box.
Fixed order of running items
More on ordering of running items
Added day calculation to schedule run checking
Performance improvement for display preview to lower cpu usage.
Merge branch 'master' of https://github.com/derekbackus/vixen into Scheduler
Added pre-processing to entire show before it starts. Previously it was pre-processed as sequences were run the first time.