Started work on a config file format for the renderer
Implemented simple config file parser
Made ConfigSection to a proper class, first simple world config reader implemented
Merged master into configfile branch to get the newest source for the work on the config files
First modification of the rendering management to use config files,
experimental, renders only images, no template
Added simple config file validation, some preparations for the template,
fixed a small command line options bug (jobs)
Modificated template stuff to work with more than one rendered map.
Experimental, no url hashes at the moment
Fixed a small bug in the mc/gmap lat/lng converter
Removed those shameful W*** fileendings...
Fixed the url position hash in the template to work with the new
template
Added some validation to the template url position hash
and some small fixed in manager.cpp
Worlds with different rotations now have the same max zoom levels
Added comment lines for configurations, relative paths and fixed a small
error message with empty chunks from the end
Added incremental rendering, ConfigFile write support, and a new
map.settings file,
Added some settings to the config file like biomes, unknown blocks...
a small template fix
Added command line option to deactivate the animated progress bar.
Added marker support.
Added options to specify which maps should get rendered/skipped.
Started reworking the readme file.
Some readme tweaks.