Split item detection logic into a script.
Changed tips text
Moving rooms work begun. Lots of stuff broke for now.
Removed extra obj_master from garage level
Made garage spawn grids
New graphics for room backgrounds
Added Bedroom 2 - kids room
Added Bedroom 1 - this could be the first room of the house
Corridors and kitchen added
Fixed bug where changing map when the red team was highlighted crashed game
Keyvoard, press m to change map
Removed debug numpad 5. Uploaded some tweaked graphics
Added enemy count for each room
Added enemy count for each room
Items carry over to next room. Not tested for bugs yet
Adding enemies not killed to roll over on next room
Fixed kill count not resetting between rooms
Auto end turn added. INI debug option also added