No colors cache at PixelToPixelPlayerColorMode.
Fix scale game image.
Viewer for sprite animations.
Non-tested first version of encapsuled battle engine.
PersonId and PlayerId of engine as Integers.
Versions defined for plugins in pom.xml.
Using battle engine (Non-functional).
Using battle engine (Functional).
Fix player coloring sprite cache.
Inscrease speed of screen moviment at job sprites test.
No background rectangle in PersonInfo.
Job transformed into interface.
Action transformed into interface.
Added attribute "speed" to persons.
Renamed package from "battlegameengine" to "battleengine".
Transformed Reach into interface.
New design to basic terrains.
Add speed attribute to jobs' configuration.
Show persons' speed at new turn.
Refactored battle game configuration.