Bump up version numbers in version.rc.
Update other platforms, too.
Update PPSSPP.pro, too.
Improve the texture cache hash on x86.

It's a bit less weak now, but still not strong.  Still fairly fast, it
seems like.
Speed up color conversion using SSE.

Probably not the very most optimal implementation, but faster and SSE2.
Make sure clut memory is aligned.

For SSE color conversion, etc.
Cut down on color conversion instructions (x86.)
Correct texcache alignment check.

Oops.
Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need.
Update pspautotests submodule
Merge pull request #4165 from thedax/win32BumpVersionNumbers

All platforms: Bump up version numbers to 0.9.5.
Read function size from .sym
Use new OS10.2 APIs for detecting some CPU info on Blackberry.
Merge pull request #4400 from Kingcom/Sym

Read function size from .sym
Merge pull request #4386 from unknownbrackets/texcache

Improve the texcache hash (sse only) and sse texcache color conv