Formally beginning Strife support - the crossbow and assault gun, along with their ammos, are fully supported, targeter is replaced with slot 1, acolyte drops work as expected, flamethrower SHOULD work (haven't bothered playing that far)
Made sprites for an "every ammo" pickup
All the weapons save the Sigil should be replaced by Samsara counterparts now
Organisation gogogogogogo
Strife accuracy -> uniques
Allies started.

No sounds, and nothing for Duke/SO/Ranger yet, but hey.
Ungodly fun to just summon these in the first area and let them run
around.
Merge branch 'master' of github.com:IjonTichy/samsaraJunk into strife

Conflicts:
	pk3/acs/samsara.c
	pk3/acs/samsara.o
changelog.txt
changelog.txt part 2
Merge branch 'strife' of github.com:IjonTichy/samsaraJunk into strife
BEECONZ
changelog.txt
Merge commit '9ca2b56' into strife

Conflicts:
	pk3/acs/samsara.o
Merge branch 'strife' of github.com:IjonTichy/samsaraJunk into strife
Merged f39e57f, buffed SSG damage by 8, doing Stwoif support
MPUF?0 -> MPFF?0, energy pod drops werk now
Rebalanced all-ammo pickups, changed crateofmissiles replacement sprite to AMMBJ0, fixed metal armor sprite conflict, added slot for Sigil
changelog.txt
Merge branch 'strife' of github.com:IjonTichy/samsaraJunk into strife
AmmoFillup works, added pickup messages, bumped up multi rocket capacity by 5,
changed the accuracy berserk multiplier to reflect that you only get nine UpgradeAccuracy items in Strife