- Added slower <bEvolution> rates, growth slowdown will be more pronounced on higher stat values. (3 - 0.75x; 4 - 0.5x; 5 - 0.25x) (by Buggler)

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6051 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Bugfix: LoadScreenHints
o Loadscreen hints were not shown in a Release Build
o Centered Loadscreen hints text in all resolutions
o TODO: If loadscreen hints are ON (in the ini), the loadscreen should not close automatically, but should stay on screen until the user presses a key(e.g: Space). So the user has time to read the hint -> @Flugente: Do you have any other idea?

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6052 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Bugfix: LoadScreenHints
o Added support for language specific (German, Russian, ...) LoadScreenHints (*.LoadScreenHints.xml)
o Added support for long (multi line) load screen hints (there will be an automatic line break in long load screen hints text)
o Reset load screen hint text to 0 (no display), because otherwise the old load screen will also be shown underneath the correct new one which resulted in an unreadable text mess

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6053 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6055 3b4a5df2-a311-0410-b5c6-a8a6f20db521
significantly cleaned up includes (by IoP)

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6056 3b4a5df2-a311-0410-b5c6-a8a6f20db521