implementet stage,shaderpass and nodepass deletion
added all texture formats to editor
Merge branch 'hax' of github.com:KoRE0/KoRE into hax
made FBO output visible
Fix Mainglfw demo
bugfix SceneNode.setTranslation
fixed some texture binding issues
sync commit
Merge branch 'hax' of github.com:KoRE0/KoRE into hax
Merge branch 'hax' of github.com:KoRE0/KoRE