Modified the object structure to be JSON.
Merge pull request #13 from jncormier24/develop

Modified the object structure to be JSON.
Created file structure
Filled out game object model function stubs
Dropped function call. Used JSON format
Merge pull request #15 from lkrenitsky/develop

Created object stubs for Game object
Merge branch 'develop' of github.com:zcdziura/Rodents-Revenge into develop
Getting ready for merge
Merge branch 'develop' of git://github.com/OctopodGames/Rodents-Revenge into develop
efforts from in class 3/25/12
Merge pull request #16 from zbtirrell/in-class

efforts from in class 3/25/12
Merge git://github.com/OctopodGames/Rodents-Revenge into develop
Added position tracking and collision detection

Added array for position tracking and adapted board.place and
board.remove to take advantage of it. Also added lives to mouse, a
game.close to stop all setInterval items (cats) and a conditional that
prevents moving once you've run out of lives.
Merge pull request #17 from Camwyn/develop

Added position tracking and collision detection
Merge branch 'develop' of git://github.com/OctopodGames/Rodents-Revenge into develop
Merge branch 'develop' of git://github.com/OctopodGames/Rodents-Revenge into develop
Created a level0.json test file
Added all objects as stubs
changed level0, created game.readLevel
Merge pull request #18 from Camwyn/develop

Added all objects as stubs