Passed to 3x3 actions (100x100 was way too much: dimensionality curse)
Important changes in EmergeEnvironment.step()
Added webmapper to modules
Major fix: Implemented delayed init()/start()/step() functionalities that were causing bad (observation,action) tuples to be returned
Implemented support for one-agent-per-process (ie. each qualia agent is on a single process that communicates through its own OSC port)
A few fixes (still under development):
- add noise to moves (actions)
- close to border vs close to center in reward computation
- reward is (for now) only a matter of being close/away from center