Minor cleanup and use byte(b)/short(s)/float(p)
Clamp pos[2] when transform 2D only
pos[0]/[1] are signed while pos[2] is unsigned in 2D transform
Toggle 32 bit truecolor in option , default true

Update Core/Config.cpp
Merge pull request #744 from raven02/truecolor

Toggle 32 bit truecolor in option , default true
Merge pull request #742 from raven02/patch-2

Minor cleanup and use byte(b)/short(s)/float(p)
Scale Z to 0...1 in through mode.
(alternatively, could try setting through mode depth range to 65536..0)
Fix sign of depth in "Through" projection matrix. Thanks xele02. Fixes ToE, Dissidia, etc.
gl ui: Make sure LoadState is on screen even on small screens
Fix bug in Vh2f (this instr needs more testing)
Correct vertex info not displayed correctly anymore
Parse in UInt or big int fail to decode.
Avoid exit crash
Merge pull request #745 from Xele02/qt_work

[Qt-desktop] Debug tool fixes
All mobile devices now have file logging disabled. Change save dir on blackberry/symbian. Update native.
Merge remote-tracking branch 'upstream/master'
DLC Decryption