moved javascript int into /js set up particles
this doesn't currently work, just putting it here
Messing around with WebGL and a particle system
Fixed canvas blurriness
oh shoot this does something
kind of doing the right thing
Render items from the texture
working still
minor updates
Some progress
debug mode and stuff. still can't write to texture properly
IT WORKS
Rotational particle motion
Minor cleanup
Working position/velocity programs
Fix minor indexing float errors
Small debugging improvements
lower particle count
merge sandbox