Creating initial Xcode project, including OCMockito and OCHamcrest testing frameworks
Adding interfaces for Coordinate, Move, and GameModel
Location TDD: RED testNewLocationHasNegativeCoords
Location TDD: GREEN testNewLocationHasNegativeCoords
Location TDD: RED testLocationX3Y2HasCoordinatesX3Y2
Location TDD: GREEN testLocationX3Y2HasCoordinatesX3Y2
Location TDD: REFACTORED testLocationX3Y2HasCoordinatesX3Y2
Location TDD: RED testMove copied from testLocation with player number checking
Location TDD: Green testMove
Location TDD: REFACTOR Change NSNumbers in test to ints, rename CS345NOBODY etc to CSPID_NOBODY etc.
Location TDD: RED testConvenienceCreationWithPlayerAndLocation
Location TDD: GREEN testConvenienceCreationWithPlayerAndLocation
Gollum TDD: RED testBoardSizeIsReasonable

Added stub code for model
Merge branch 'feature/LocationClass' into develop
Gollum TDD: GREEN testBoardSizeIsReasonable
Starting CSPStone class
Stone TDD: RED testStoneInitStoresPlacement
Stone TDD: RED testDumbInitYieldsNil
Stone TDD: GREEN testDumbInitYieldsNil
Stone TDD: RED testStoneInitStoresPlacement