[stable] initial car physics done
Three.JS renderer added
improved camera handing according to car speed, enlarged track
hacked box2dweb to have coordinates offset on debug draw
some old and unused staff cleanup
minor cleanup
adjusted car physiscs, added control hints
adjusted wheels friction and mass in order to get better car physucs
improved car phisics, enlarged road
increaset road size, started work under road autogeneration, tweaked car physics
road generator added, car phisics improved
improved road generator
new road cos based generator
adjusted car physics
updated car with realistic wheels moution
tweaked lightning with some rudimentary shadowing support (unstable)
new 2d render