- small bugfix in paramsEditorView:
 * to prevent issues without params, this time in the editor's view itself
- various tweaks and experimentation with the visual editor:
 * enabled the switch to shader based (post processing) rendering
 * experimenting with post processing, and exploring things to get outline/ crease edge rendering working
 * experimenting with simple outline based selection mode (instead of changing a hoverOn/selected object's material color)
- improved quality of 2d text in 3d view (grid & dimentions)
- experimental higher resolution , post process based anti-aliasing works!