Fix compiler errors in 3DCameraDeffered
Make Colour an uniform variable instead of passing it per vertex
Change FGL functions to account for not having colour in vertex data anymore
Add Function to load Model from Vertex and UV Array
Make use of const parameters in FModel class methods
Add some mutator methods to the FCamera class
Fix Camera.cpp compiler errors
Set aspect ration when setting width and height in FCamera
Correctly set aspect ration in FCamera