Update ja_JP.xml

-Getting this thing up-to-date with the new 1.5 localization standards.
-Translations for aludel and alchemical chest.
-Changed version.current and version.outdated to better match English. (Very, very crude; be warned.)
-Most commands and message stuff are missing; will find a Japanese friend of mine (or Minalien) to translate later.
Reduced amount of computations of Face.getFaceNormal() during a Face.render()
Create da_DK.xml

This is my Danish translation of Equivalent Exchange 3.
Merge pull request #277 from AwesomeDane/patch-1

Create da_DK.xml
Merge pull request #272 from anonymouspineapple/patch-1

Update ja_JP.xml
Merge pull request #276 from WORMSS/master

Reduced amount of computations of Face.getFaceNormal() during a Face.render()
Updating xcf's to match the proper pngs
Only calculate normals as many times as needed, add support for specifying the glDrawingMode (if desired)
More regex support
Fixed a crash involving kills by arrows

I've fixed a crash, occurring when a mob was shot with a bow, by a player.
Merge pull request #281 from ChrRaz/master

Crash fix of LivingHandler
Transmutation Fix

Fix for a bug where the transmutation wouldn't work unless the stone was
new
Merge pull request #284 from CaptainShadows/master

Transmutation Stone Fix. Should have remembered this when it was buggy the other night :) Thanks CaptainShadows!
Transmutation bug involving metadata fixed
Working on more OBJ stuff
Fixed transmutation recipes involving metadata
Merge pull request #290 from LordOfTheMine/master

Fixed transmutation
Reduce number of startDrawing/draw calls to the tessellator (thanks for the tip), add some render methods to WavefrontObject, removed unnecessary commenting
Removing the now unnecessary CustomItemRarity piece
Merge pull request #288 from DarkTrollRises/master

Transformation bug involving metadata