Update DiffuseMaterial.java
Update PhongMaterial.java
Merge pull request #853 from chegewara/patch-2

Update PhongMaterial.java
Merge pull request #854 from chegewara/patch-1

Update DiffuseMaterial.java
Overhaul of the exporter.
- Moved AWD, OBJ, and Serialization export methods into classes and created extensible framework for general exporting.
- Removed superfluous serializeOBJ methods as they are redundant.
- Added code examples and class documentation to AWD parsing and other related classes.
- Updated class documentation for some of the various classes I have written.
Curves overhaul. Renamed classes and moved them into the "curves" sub package from the "animation" package.
Also added a Quadratic Bezier Curve, a Linear Bezier Curve and a Compound Curve.
Merge branch 'master' of https://github.com/MasDennis/Rajawali
Updated the SVGPath class with the new bezier curves.
Merge pull request #859 from ToxicBakery/OBJ-Exporter-Improvement

Overhaul of the exporter.
Updated CHANGELOG.md to reflect the changes that were made to the curves classes.
Updated README.md with some new links.
Merge branch 'master' of https://github.com/MasDennis/Rajawali
Fixed the ChaseCamera. The previous algorithm didn't give the desired effect.
Added reparametrization method for uniform point distribution along a curve. Will push an example as well.
Merge remote-tracking branch 'upstream/master' into scenegraph
Changed reference to look at matrix to use getter.

Signed-off-by: Jared Woolston <jwoolston@tenkiv.com>
TranslateAnimation orient to path fix. Cleaned up the calculations and started using Quaternion.setFromAngleBetween(). This takes the current object's orientation and the current tangent vector. This fixes issue #863.
Added an option to close a Catmull Rom curve. The first and last control points will become points in the curve.
New terrain classes. Thanks to Ivan Battistella (@Ayrton81) for this excellent contribution. A demo is in the making.
Added alpha mask support for diffuse materials
Added an unregisterObject() method to the color picker.