Fix the PreCommandEvent being called before the command lookup. Fixes SPOUT-92
Added null check when closing/forcing the maps
Added support for channel based Message queues
Merge pull request #424 from Snaipe/master

Fix the PreCommandEvent being called before the command lookup. Fixes SPOUT-92
Force/Impulse API
Merge pull request #422 from Karang/master

Fix colors mismatch numVertices error
Update API
Added defaulted map factory
- This creates a new instance of the given class
- Otherwise, the same instance will be passed every time a default is needed
Remove merge method for displayList

Signed-off-by: L5D <cholley.thibaut@gmail.com>
Merge pull request #425 from L5D/renderer23

Remove merge method for displayList
Move Effect and SnapshotEffect in different package
Add MeshEffect, SnapshotMesh
Put VertexBuffer from Spout to API

Signed-off-by: L5D <cholley.thibaut@gmail.com>
Merge pull request #426 from L5D/renderer23

Move Effect and SnapshotEffect in different package
Change the result of getUsage to make it accurate.
Merge pull request #427 from Snaipe/command

Change the result of getUsage to make it accurate.
Fix NPE thrown when the parent does not exist.
Merge pull request #428 from Snaipe/command

Fix NPE thrown when the parent does not exist.
Fix the parent appending to make 8be8f158c6 actually work...
Merge pull request #430 from Snaipe/command

Fix the parent appending to make 8be8f158c6 actually work...
Formatting and more physics API.

- Exposed mass, only applies BEFORE the entity is added to the simulation.
- Exposed friction.
Signed-off-by: Chris Sanders <zidane@outlook.com>
Helps when you use the right formatting file.
Signed-off-by: Chris Sanders <zidane@outlook.com>