Removed the code to do a clean on build, this is now handled by the Clean override
A few fixes for the ContentWriter
Fixed the Content/ContentManager to allow it to load MonoGame produced content. This will need to be enhanced
Updated the FontDescriptionProcessor to work out where the Windows directory is.
Fixed the AudioContent to not make the AAC encoder as fussy, it was discarding formats that were better than the source wave format.
This caused a crash.