0.3.3 - fix undeletable block and make physics updates server friendly
Allow for custom block materials

Based on the changes made in shama/voxel-texture#4, this enables
two additional parameters for the game constructor: `materialType`
and `materialParams`, which allow you to specify the default
materials to use and alter their behaviour.
Merge pull request #17 from dariusk/master

Cleaning up the README
Merge pull request #16 from hughsk/custom-materials

Custom block materials
fix some physics side effects
Merge branch 'master' of github.com:maxogden/voxel-engine
Merge pull request #18 from dariusk/master

More jump for the demo
use new jump command
bump player-physics version
0.3.4 - turn off all the things
add change-block and position spatial events
refactor demo to use spatial-trigger
Merge pull request #19 from chrisdickinson/master

Adds `game.spatial` spatial event emitter, use `spatial-trigger` to demo
0.3.5 - remove demo
merge
dont bundle texture module by default
update readme
0.3.6 - make raycast distance configurable
add Game#addAABBMarker
position the AABB correctly