fixed lives problem
Merge remote-tracking branch 'origin/master' into Duong
merged success
Added pipe
Added top to btm pipe
Replace spirites for character
Add new sprites images for character
Reload spire (and also rewrite new objects)
Add door image
Add Ladder image
Add spr_evil_knight
Add spr_ghost_knight
Update sprite images for knight
Update sprites for monsters
added fade feature
Fixed platform + carriable behaviors
Added gear prototype
Replace tile map with castle-themed styles
Replace evil knight sprite
temp