Fix bug in despawning where non-despawning entities were still eligable for instant-despawning.
Merge branch 'dev' into jas1.6port1.5
Expose Entity chunk spawn distance in GlobalProperties. Must be >= 1.
Create Entity chunk count distance parameter which limits the number of chunks away from a player entities must be within to be counted. Setting to <=0 will impose no limit and use all currently loaded chunks.
Exposed via GlobalProperties. Default is 8 chunks.
Commands Composition, Locate and CountCap are all determined within the bound of EntityChunkCountDistance.
Merge branch 'dev' into jas1.6port1.5