Don't get stuck in an infinite loop of allocating memory
Don't test against the same element when renaming it; Fix auto-fill of
scene and global source rename dialog; Fixes issue #118
Added ability to change the opacity of text outlines independently of
the text itself
Don't test against the same element when renaming it; Fix auto-fill of
scene and global source rename dialog; Fixes issue #118
Merge branch 'master' into vse2012