Ensure we are not checking tiles off edge of map for units to heal
More stringy business.
stop floating units kneeling
fix for MCed Zombies

Zombies will now hatch into chryssalids on their way to the containment unit.
stop switching units when performing Mind Control
no reaction fire for Psionic attacks.
remove calls to updateScale
fix the crap out of those graphs

at last it all falls into place.
Merge pull request #426 from cfailde/master

Fix to the medikit action
Title switches to small if string doesn't fit - src/Geoscape/GraphsState.cpp
Merge pull request #427 from radius75/BigText_GraphsState.cpp

Switch Title to small if string doesn't fit - GraphsState.cpp
Fix base module digging.
account for psi skills when promoting soldiers.
fix soldiers not spawning at alien bases.

refactored the code to find a valid spawn point to it's own function and
called it when setting up xcom units in alien bases, and when placing civilians

fixes the following:

units not showing up when taking 26 soldiers to an alien base in an avenger.
too few civilians showing up at terror sites.
0 civilians should also exist as a possibility.
initial FOV wasn't being calculated in base defense/assault missions.
update portuguese translation.
update the update for the portuguese translation.
fix for mind control/cydonia transition issue.
Ukrainian translation maintenance.
set default explosion height to 0.
fix dead ufos breaking off, bleh.