!join, quit, etc. allow for any form of capitalization; fixed (hopefully) the issue of being able to join/quit multiple times
A few more TODOs :)
build script added
FIXED TODOs
Created Night and its basic constructor.
Game now makes Day and Night objects and calls basic constructors.
Day now has startDay(), which creates timerThread.
Day and timerThread now should work correctly, and day should end on time
Added message so players know that game started correctly
More TODOs!
Replaced InputStream field in Pregame with static field from Connection
cleaned up some TODOs and Pregame class, added new TODOs for Pregame
Fixed Player's equals method and created a hashCode method
fixed minor issues in Pregame (visibility), fixed build.xml

git-svn-id: http://prmf.googlecode.com/svn@68 93ad656a-1fb5-1e14-4869-072bfc7f1330
Main now says "game started" to channnel instead of whispering to game starter
small fix
!start should actually start the game