No error after compilation, but when logging in at map server it will crash.

Im pretty sure its on the clif.c

Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
Item Binding System Final.

Fixed, some issue thanks to Master Ind ;)

Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
Deleted extra messages lines.

Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
Fixed grammar

Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
Merge remote-tracking branch 'origin/master'

Signed-off-by: shennetsind <ind@henn.et>

Conflicts:
	conf/messages.conf
	src/common/mmo.h
	src/map/pc_groups.c
	src/map/pc_groups.h
Update Fix

Re-added the changes that were gone in the update conflict.

Signed-off-by: shennetsind <ind@henn.et>
Item Bound Fixes/Adjustments/Improvements

Special Thanks to Haruna

Signed-off-by: shennetsind <ind@henn.et>
Extended script constants to support NPC sprite IDs

- Added support for constants whose name begins with a number.
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40.
- Replaced calls to setnpcdisplay with hardcoded numeric IDs to
  constants.
- Thanks to Yommy.

Signed-off-by: Haru <haru@dotalux.com>
Further item bind adjustments

Thanks to Haruna!

Signed-off-by: shennetsind <ind@henn.et>
Merge remote-tracking branch 'upstream/master'
Merge pull request #220 from shennetsind/master

mhalicot's Item Bind Pull Request
HPM Hooks Update

Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
Added support for monster spritename constants

- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced numeric IDs in NPC definitions and setnpcdisplay calls with
  the appropriate constants
- Made possible thanks to Ind

Signed-off-by: Haru <haru@dotalux.com>
Added mercenary/homunculus constants from Aegis

- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced last leftover numeric sprite ID with the appropriate constant
- Special thanks to Ind

Signed-off-by: Haru <haru@dotalux.com>
HPM Hooks Update

Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
Fixed Bug 7807

NPC Duplicates with xs/ys weren't being properly loaded, Special Thanks to Haruna.
Also fixes an issue with the instance empty timer.
http://hercules.ws/board/tracker/issue-7807-endless-tower/

Signed-off-by: shennetsind <ind@henn.et>
Merge branch 'master' of https://github.com/HerculesWS/Hercules
Fixed 5 Homun Bugs

1. Homun cooldowns are no longer reset upon being vaporized.
2. Call Homun now displays the skill title above the char upon success.
3. Homuns that have been out of owners sight for over 3 seconds will now be teleport back to master.
4. pc_jobchange now correctly vaporizes the homun.
5. New homunculus now spawn with full health.
Special Thanks to kyeme/Beret for all the information and official server testing.

Signed-off-by: shennetsind <ind@henn.et>
Adjusted account-modifiers default values to 100.

Special Thanks to Haruna, ossi0110.

Signed-off-by: shennetsind <ind@henn.et>
Consolidated commands called in scripts to their lowercase version

- Added a note about variables and command scripts case sensitivity.
  Even though the engine still accepts variable, function and command
  names in a case insensitive way, it is discouraged to rely on such
  behavior. Please update your custom scripts as soon as possible.

Signed-off-by: Haru <haru@dotalux.com>