-Fixed Character controller offset for pivot.
-Collision Filtering for collision shapes.
-Larger Hitbox for detecting when the player has hit a bubble upon falling.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'master' of https://github.com/rodstrom/yomibubble into anders

Did some changes to AiComponents, moved some of the logic to the actual component.

Conflicts:
	Game/codebase/Artifex/Loader/DBManager.cpp
	Game/codebase/Managers/GameObjectManager.cpp
	Game/codebase/States/PlayState.cpp

Signed-off-by: Anders <oakvalley.a@gmail.com>