Added bountry to units

instance variable
Added getFilledArray
Added a few things

1. Added wallet check
2. Changed zooming anchorpoint
3. Increased contentsize
4. Default zoon = 1.4
Added static cost variable

onExit returns the full cost
Added a few things

1. Added a -must override- definition
2. Fixed the grid position bug for moving larger than 1x1 blocks
3. Changed z-height acquiring
4. Added abstract class method (cost)
Tried to change contentSize of MenuBar

Does not work. Need to rethink of how to manage this
Added resources label
New Branch

fixed path finder
1. bug: grid does not seem very uniform
Major changes

1. Changed perspective
2. Added new sprites
3. Constructing new menu UI
Major update

1. Added background grid
2. Added working menu
3. Fixed movement bugs
Cleaned up code

[menu keepCircle]
added resource label
Made structures appear without selection