Changed the way we random out grass quads.
Did a quick, trashy fix to make the grass quads brighter.
Fixed a VERY big oopsie in mcubes gbuffer shader :)
Fixed stupid shit in directional light shader, as well as changing what texture gets drawn on the underside of marching cubes terrain.
Revamped our movement system and how it works together with the camera. Should be slightly faster now.
Fixed camera and controller system.
Changed a texture, made the point lights bigger.
Changed the way we save shadow data in the shadow phase.
Added comments for how to  handle texture arrays later.
Added more comments to help me fix shadow mapping grass quads.
Merge branch 'lemmiwip' of https://github.com/Lemmibl/Engine
Changed bunch of shit. Fixed a lot.