Wrote the penguin game logic. There's still a little bit left but it's mostly done. It needs live testing. I moved
some texture name constants to Game1 as well so they can be globally accessed in the actors.
Merge branch 'master' of https://github.com/atarng/JAMMM

Conflicts:
	JAMMM/JAMMM/JAMMM/Actors/Penguin.cs
	JAMMM/JAMMM/JAMMM/Game1.cs
	JAMMM/JAMMM/JAMMM/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache

I also added logic for collisions with fish and what should happen in the Fish
and player classes.
Changing around the constants fish.