Updated.


On Fri, Aug 23, 2013 at 3:44 PM, Ken Russell <notifications@github.com>wrote:

> In extensions/WEBGL_draw_buffers/extension.xml:
>
> > @@ -64,6 +64,9 @@
> >
> >          Likewise the shading language preprocessor <code>#define GL_EXT_draw_buffers</code>, will be defined to 1 if the extension is supported.
> >        </addendum>
> > +      <addendum>
> > +        The value of <code>glMaxDrawBuffers</code> should match <code>MAX_DRAW_BUFFERS_WEBGL</code> from the API if the extension is enabled in a WEBGL context; otherwise, the value should be 1. Whether or not the extension is enabled with the <code>#extension GL_EXT_draw_buffers</code> directive in a shader does not affect the value of <code>glMaxDrawBuffers</code>.
>
> Please fix typos:
> glMaxDrawBuffers -> gl_MaxDrawBuffers (2 instances)
> WEBGL -> WebGL
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/KhronosGroup/WebGL/pull/353/files#r5963041>
> .
>