Add files for networking classes

	new file:   src/classes/NetworkClient.cpp
	new file:   src/classes/NetworkClient.hpp
	new file:   src/classes/NetworkHost.cpp
	new file:   src/classes/NetworkHost.hpp
A bit more fleshing out

	modified:   src/Includes.hpp
	new file:   src/classes/Network.cpp
	new file:   src/classes/Network.hpp
	modified:   src/classes/NetworkClient.cpp
	modified:   src/classes/NetworkClient.hpp
	modified:   src/classes/NetworkHost.cpp
	modified:   src/classes/NetworkHost.hpp
	modified:   src/makefile
Add Network baseclass, not sure about its children

	modified:   src/classes/Network.hpp
Add Network baseclass to makefile

	modified:   src/makefile
Network test

	modified:   src/Includes.hpp
	new file:   src/classes/NetworkPlayerCharacter.cpp
	new file:   src/classes/NetworkPlayerCharacter.hpp
	modified:   src/classes/StackNode.cpp
	modified:   src/main.cpp
	modified:   src/makefile
Tiny ip update

	modified:   src/main.cpp
Add count to client

	modified:   src/main.cpp
Fix segfault from previous commit

	modified:   src/main.cpp
Hardcode IP address for test

	modified:   src/main.cpp
Move #include <pthread.h> into linux specific part

	modified:   src/Includes.hpp
	modified:   src/main.cpp
Added includes for windows, and remove vcxproj
edited networking to send messages to myself, fixed some issues
Fix controls in Menu
Change dependency order in include list
Remove std:: from strcpy
building the string containing the map
Added function to build world based on string
Add std=c++0x to compile flags for make
Add chatOn flag to configuration
Fix controls for number of bots menu