Removed the IFC DRAW MAP command.  It has been replaced with a callable
routine, IFC$DRAW_MAP so that it can be output by the game itself.
Add IFC$DRAW_MAP routine.  Only outputs the shell at the moment, but it is
the start.
Moved IFC$DRAW_MAP into the module IFCRTL_PASCAL.PAS.  This code will now
generate a dot file for Graphviz.  It contains the rooms as well as the
descriptions when hovering over them.  Maybe include objects later.  Possibly
include further details via CSS and other things (like links to pictures).
Added a new utility program that will call the IFC$DRAW_MAP routine
and build a map for Graphviz of the ZK facility.