Yay! Working FPS-style Camera
Cap vertical angle for camera
Skybox via CubeMap
Cleanup, include textures, rotate cubes again
Cleanup, include textures, rotate cubes again
Merge branch 'camtest' of https://github.com/voxelinc/voxellancer into camtest
nvidia compatibility
Put target parameter for image2D last
Switch to glfw
Merge DdsTextureCube to DdsTexture
Merge branch 'camtest', merge glow, generate dds
make dds helper private
exclude png files from packaging
added annotations to WorldtreeNode
added WorldtreeCleaner