Fixed names in GameInstance + fixed use of updaters and added update order
to game settings
	modified:   bin/ObfuscationResults.txt
	modified:   engine/private/scripts/NetworkServer.js
	modified:   engine/public/scripts/Animation2D.js
	modified:   engine/public/scripts/AssetManager.js
	modified:   engine/public/scripts/Camera2.js
	modified:   engine/public/scripts/Game2DMap.js
	modified:   engine/public/scripts/Game2DSceneGraph.js
	modified:   engine/public/scripts/Game2DTileSet.js
	modified:   engine/public/scripts/Game2DWorld.js
	modified:   engine/public/scripts/GameChatSystem.js
	modified:   engine/public/scripts/GameCircularDoublyLinkedListNode.js
	modified:   engine/public/scripts/GameEntityComponent_2DCamera.js
	modified:   engine/public/scripts/GameEntityComponent_Input.js
	modified:   engine/public/scripts/GameEntityComponent_SoundPlayer.js
	modified:   engine/public/scripts/GameEntityComponent_Sprite.js
	modified:   engine/public/scripts/GameInstance.js
	modified:   engine/public/scripts/GameObject.js
	modified:   engine/public/scripts/GameSettings.js
	modified:   engine/public/scripts/Input.js
	modified:   engine/public/scripts/NetworkBase.js
	modified:   engine/public/scripts/NetworkClient.js
	modified:   engine/public/scripts/Physics2D.js
	modified:   engine/public/scripts/RayTracer2D.js
	modified:   engine/public/scripts/Sound.js
	modified:   engine/public/scripts/Sound2D.js
	modified:   engine/public/scripts/SoundDescription.js
	modified:   engine/public/scripts/SoundSample.js
	modified:   engine/public/scripts/SoundSystem.js
	modified:   engine/public/scripts/Timer.js
	modified:   engine/public/scripts/Updater.js
	modified:   engine/public/scripts/depricated__GameNetwork.js
	modified:   engine_test_game/public/scripts/GameRules.js
Renamed TileMap
	modified:   engine/public/scripts/EngineLoader.js
	modified:   engine/public/scripts/GameInstance.js
	renamed:    engine/public/scripts/Game2DMap.js -> engine/public/scripts/TileMap2D.js
Fixed mistake on last checkin
	modified:   engine/public/scripts/EngineLoader.js
More renaming mostly
	modified:   bin/ObfuscationResults.txt
	modified:   engine/public/scripts/EngineLoader.js
	modified:   engine/public/scripts/GameInstance.js
	modified:   engine/public/scripts/TileMap2D.js
	renamed:    engine/public/scripts/Game2DTileSet.js -> engine/public/scripts/TileSet2D.js
	renamed:    engine/public/scripts/Game2DWorld.js -> engine/public/scripts/World2D.js
Started refactor of TileMap2D
	modified:   bin/ObfuscationResults.txt
	modified:   engine/public/scripts/GameEntity.js
	modified:   engine/public/scripts/GameInstance.js
	modified:   engine/public/scripts/TileMap2D.js
	modified:   engine/public/scripts/TileSet2D.js
	modified:   engine/public/scripts/World2D.js
	modified:   engine_test_game/public/scripts/GameRules.js