Fix depth issues in multiple games
Try to open MediaEngine as a real PSP.
Do savestate for mpegheader.
New breakpoint window design
Breakpoint window
Add bit more logging for mono/stereo atrac3/3+ audio
Remove IsAudioEnd(), use IsNoAudioData() instead.
Add expression parser to breakpoints
Blind fix to Qt build errors.
Use ChangeBreakPointAddCond function
Merge pull request #2587 from oioitff/mpeg-fix2

Remove IsAudioEnd(), use IsNoAudioData() instead.
Merge pull request #2589 from unknownbrackets/qt-fix

Blind fix to Qt build errors
Merge pull request #2582 from oioitff/mpeg-fix

Try to open MediaEngine as a real PSP.
Merge pull request #2586 from raven02/patch-6

Add bit more logging for mono/stereo atrac3/3+ audio
Qt buildfix. Native update.
Merge pull request #2584 from Kingcom/Debugger

Breakpoint window
Merge pull request #2580 from raven02/patch-5

Partially fix depth issues in multiple games
Windows GUI: Add option to disable texture filtering to Options menu, since it's missing.
Add ID_OPTIONS_TEXTUREFILTERING_OFF to the int array. Thanks to @unknownbrackets for pointing it out.
Rename "Off" to "Auto", and fix buggy menu.