FindGLEW2 uses default naming
cleanup, add default binary dif + win32 copy action
windows / linux compat
typo
actually remove their usage
gotta love a case sensitive filesystem..
Perform some more enet required checks,
set them as defines as to not require modifications on enet (add include files)
Cleanup old makefiles
The project now builds on Windows (MSVC 2k10 on Win7) and Linux (g++ 4.6.3 on ubuntu x64)
Ammo count is now shown correctly on some servers where magazine size is larger than default
(actually this doesn't look for now, but at least it shows the correct value)
Now sends InputData and WeaponInput only when there are changes
Player no longer can place a block that overlaps with itself
Separated "raising" sounds for every tools
Fixed bug that reload doesn't complete when player switched tools while reloading
Fixed reload-related bugs
Merge branch 'master' of https://github.com/yvt/openspades
Disable warnings
add json library
add curl
Add a serverbrowser using the listing from http://services.buildandshoot.com/serverlist.json
curl is used to download the listing, JsonCpp is used for the parsing.
use external curl, remove included files