some spacing cleanup
added some smoothness to the camera
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Merge pull request #41 from PhilipRosedale/master

Removed Hand class, added transmitter code to Head
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
make menu columns render properly for menu items wider than 100 pixels
tweaks to ViewFrustum's default FOV, added comments
tweak starting fov adjust to 1.65 which seems correct
Added new feature to MenuRow to allow custom callback for State
Note: there's some bug in the menu render code that doesn't like state strings
that are longer than 4 characters + NULL. So, the current code will clip any
state string that is longer than 4 characters. We need to look into this 5
character limit. It's a bug.
Many menu improvements, and some render_view_frustum() improvements
- Added menu items for Quit, Voxels, Stars, Frustum features, etc.
- Added FrustomDrawMode enhancements to render_view_frustum()
fixed bug in rendering menu rows where state was longer than 5 characters
Merge pull request #42 from ZappoMan/view_frustum_work

Interface menu items and new drawing modes for client side view frustum
improved the menu states names for frustum rendering modes
Merge pull request #43 from ZappoMan/view_frustum_work

improved the menu states names for frustum rendering modes
fixed lighting when in frustum render mode
Merge pull request #44 from ZappoMan/view_frustum_work

fixed lighting when in frustum render mode
fix packing and unpacking of agent IDs
Merge pull request #45 from birarda/agent-id

fix packing and unpacking of agent IDs
pack agent ID, not socket, from avatar mixer
Merge pull request #46 from birarda/master

fix incorrect packing of data from avatar mixer