otw - Some files missing?
otw - merged several files...
Added movement option query functions

Needs cleaning up, but it works!
Recommit after closin unity

Whoops!
Merge branch 'ActionInterface' of https://github.com/opencog/OpenCog-Unity3D-Game into ActionInterface

# By Oliver Timberlake Watkins Junior (8) and Alex-van-der-Peet (4)
# Via Oliver Timberlake Watkins Junior
* 'ActionInterface' of https://github.com/opencog/OpenCog-Unity3D-Game:
  otw - Added PostSharp to gitignore.
  otw - Updated a few classes, mostly minor changes.
  otw - Basic Behaviours w/ actions.
  otw - Made some changes to the behaviour library and a few actions
  otw - Added several new actions, will test soon.
  Fixed drop after block destruction
  otw - a few small changes.
  otw testing the new scene with Alex's code.
  otw - Got the robot character idling and the right properties to display.
  Mesh fixes
  Created a level loader
  Omitted commit
Cleanup

Cleaned up debug messages, added all tests in debug output.
otw - Minor change to OCAction.
Extended Proprioception

Added distinction for walk and run, fixed drop bug.
Merge branch 'Proprioception' of https://github.com/opencog/OpenCog-Unity3D-Game into ActionInterface
Merge branch 'Proprioception' of https://github.com/opencog/OpenCog-Unity3D-Game into ActionInterface
Fixed canRun and canWalk
otw - Merging Action Validation.
otw - Testing various actions for validation.
Added colliders to generated world
otw - Fixed a few action validations for smoother operation.
otw - Fixed a few action validations for smoother operation.
otw - Merged with Chunk Collider Generation.
otw - A basically working version.
otw - Works well for small levels.
otw - Fixed the behaviour tree a bit.